Difference between revisions of "Techlinks"

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* http://sfz.schattenkind.net/wiki/index.php/CellShadingNotes
 
* http://sfz.schattenkind.net/wiki/index.php/CellShadingNotes
 
* http://www.ogre3d.org/phpBB2/viewtopic.php?t=32906&start=0&postdays=0&postorder=asc&highlight=  three kingdoms watershader showcase
 
* http://www.ogre3d.org/phpBB2/viewtopic.php?t=32906&start=0&postdays=0&postorder=asc&highlight=  three kingdoms watershader showcase
 +
* http://www.gamedev.net/reference/articles/article2138.asp watershader article
  
 
=== 3d and graphical techniques ===
 
=== 3d and graphical techniques ===

Revision as of 01:05, 27 November 2007

here i want to mirror the tech-link-list from the iris wiki, in case that goes down... the original is here : http://www.iris2.de/index.php/Links


digital content creation

This part is about creating Models, Textures, Musik, etc for Ogre and Iris.

searching content

gui systems for ogre

  • Navi - uses the LLMozLib library to render HTML based GUIs
  • BetaGUI 2 - betajaen's overlay-based GUI system now has a new theme system using CSS styles
  • QuickGUI is another overlay-based GUI system that concentrates on simplicity
  • see also Ogre

physics

shaders

3d and graphical techniques

interesting links

coding references

Compilers

uo related

my ogre notes

see Ogre