Difference between revisions of "AlienSlime"
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* [http://www.youtube.com/watch?v=89xGSujtv3w watch Trailer on YouTube] | * [http://www.youtube.com/watch?v=89xGSujtv3w watch Trailer on YouTube] | ||
* [http://www.youtube.com/watch?v=IeXnIF1Emq0 vid01] | * [http://www.youtube.com/watch?v=IeXnIF1Emq0 vid01] | ||
+ | * [http://www.youtube.com/watch?v=fiS2ms0lzy0 vid02] | ||
* made on gamejam 2011 in munich within less than 48 hours by a team of 5 | * made on gamejam 2011 in munich within less than 48 hours by a team of 5 | ||
* made with [http://love2d.org/ löve 2d engine] (v0.7.0) | * made with [http://love2d.org/ löve 2d engine] (v0.7.0) |
Revision as of 12:25, 31 January 2011
gamejam 2011
- download : alienslime_v06.zip (ca 13.6mb)
- sourcecode and artfiles : alienslime_src_v06.zip (ca 11.8mb)
- gamejam project page : http://globalgamejam.org/2011/alienslime
- watch Trailer on YouTube
- vid01
- vid02
- made on gamejam 2011 in munich within less than 48 hours by a team of 5
- made with löve 2d engine (v0.7.0)
- see also MonkeyCross on GameJam 2010
- http://gamedevmuc.de/ HobbyGameDev Stammtisch München
Credits:
- Coding: Robert Noll (ghoulsblade@schattenkind.net) http://schattenkind.net
- Animations and Particles: Thomas Wagner (tw@reality-twist.com) http://reality-twist.com
- Levels and AI: Markus Vill (moe@diccuric.org) http://diccuric.org
- GFX: Rich Winterstetter (mail@richard-winterstetter.com) http://richard-winterstetter.com
- SFX and music: Filippo Beck Peccoz (mail@fbpsound.com) http://fbpsound.com
The spacenoobs have conquered your slimy little asteroid. Go on and bubble and slime their sorry asses out of the place you called your sticky sweet home for so long. Feed on their fleshy, unslimy, yet extremely tasty bodies and show them who's boss! Make them extinct! Goal: - Eat all humans! Controls: - Slime is attracted by Mouse-Cursor, when Cursor is near - Rightclick+Drag to scroll Cheats: - "S" Spawn slime - "H" Spawn human - "B" Spawn Explosion Barrel - "X" Erase Tile - "F8" Kill all humans! Have fun!!