Difference between revisions of "AlienSlime"
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− | http://globalgamejam.org/2011/alienslime | + | == main == |
+ | * gamejam project page : http://globalgamejam.org/2011/alienslime | ||
+ | * download : [http://globalgamejam.org/sites/default/files/uploads/2011/4860/alienslime_v06.zip alienslime_v06.zip] (ca 13.6mb) | ||
+ | * sourcecode and artfiles : [http://globalgamejam.org/sites/default/files/uploads/2011/4860/alienslime_src_v06.zip alienslime_src_v06.zip] (ca 11.8mb) | ||
+ | * [http://www.youtube.com/watch?v=89xGSujtv3w watch Trailer on YouTube] | ||
+ | * [http://www.youtube.com/watch?v=IeXnIF1Emq0 YouTube vid01] | ||
+ | * [http://www.youtube.com/watch?v=fiS2ms0lzy0 YouTube vid02] | ||
− | [http://www. | + | == infos == |
+ | * made on gamejam 2011 in munich within less than 48 hours by a team of 5 | ||
+ | * made with [http://love2d.org/ löve 2d engine] (v0.7.0) | ||
+ | * see also [http://ghoulsblade.schattenkind.net/wiki/index.php/MonkeyCross MonkeyCross on GameJam 2010] | ||
+ | * http://gamedevmuc.de/ HobbyGameDev Stammtisch München | ||
+ | * freegamedev forum thread : http://forum.freegamedev.net/viewtopic.php?f=22&t=1096 | ||
+ | * love2d forum thread : http://love2d.org/forums/viewtopic.php?f=5&t=2411 | ||
+ | * pieleprogrammierer forum thread : http://www.spieleprogrammierer.de/index.php?page=Thread&threadID=15091 | ||
+ | == Credits == | ||
+ | * Coding: Robert Noll (ghoulsblade@schattenkind.net) http://schattenkind.net | ||
+ | * Animations and Particles: Thomas Wagner (tw@reality-twist.com) http://reality-twist.com | ||
+ | * Levels and AI: Markus Vill (moe@diccuric.org) http://diccuric.org | ||
+ | * GFX: Rich Winterstetter (mail@richard-winterstetter.com) http://richard-winterstetter.com | ||
+ | * SFX and music: Filippo Beck Peccoz (mail@fbpsound.com) http://fbpsound.com | ||
+ | |||
+ | == readme == | ||
<pre> | <pre> | ||
The spacenoobs have conquered your slimy little asteroid. | The spacenoobs have conquered your slimy little asteroid. | ||
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- "X" Erase Tile | - "X" Erase Tile | ||
- "F8" Kill all humans! | - "F8" Kill all humans! | ||
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Have fun!! | Have fun!! | ||
</pre> | </pre> | ||
− | + | == screenshots == | |
<gallery> | <gallery> | ||
Image:Alienslime_2011-01-30_12-52-24-68.png | Image:Alienslime_2011-01-30_12-52-24-68.png |
Latest revision as of 13:23, 1 February 2011
Contents
main
- gamejam project page : http://globalgamejam.org/2011/alienslime
- download : alienslime_v06.zip (ca 13.6mb)
- sourcecode and artfiles : alienslime_src_v06.zip (ca 11.8mb)
- watch Trailer on YouTube
- YouTube vid01
- YouTube vid02
infos
- made on gamejam 2011 in munich within less than 48 hours by a team of 5
- made with löve 2d engine (v0.7.0)
- see also MonkeyCross on GameJam 2010
- http://gamedevmuc.de/ HobbyGameDev Stammtisch München
- freegamedev forum thread : http://forum.freegamedev.net/viewtopic.php?f=22&t=1096
- love2d forum thread : http://love2d.org/forums/viewtopic.php?f=5&t=2411
- pieleprogrammierer forum thread : http://www.spieleprogrammierer.de/index.php?page=Thread&threadID=15091
Credits
- Coding: Robert Noll (ghoulsblade@schattenkind.net) http://schattenkind.net
- Animations and Particles: Thomas Wagner (tw@reality-twist.com) http://reality-twist.com
- Levels and AI: Markus Vill (moe@diccuric.org) http://diccuric.org
- GFX: Rich Winterstetter (mail@richard-winterstetter.com) http://richard-winterstetter.com
- SFX and music: Filippo Beck Peccoz (mail@fbpsound.com) http://fbpsound.com
readme
The spacenoobs have conquered your slimy little asteroid. Go on and bubble and slime their sorry asses out of the place you called your sticky sweet home for so long. Feed on their fleshy, unslimy, yet extremely tasty bodies and show them who's boss! Make them extinct! Goal: - Eat all humans! Controls: - Slime is attracted by Mouse-Cursor, when Cursor is near - Rightclick+Drag to scroll Cheats: - "S" Spawn slime - "H" Spawn human - "B" Spawn Explosion Barrel - "X" Erase Tile - "F8" Kill all humans! Have fun!!