Difference between revisions of "Development:Network:process login"

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 +
STUB article, some incomplete notes:
 +
 +
== multiplayer modes ==
 +
 +
Vegastrike Multiplayer supports 2 modes :
 +
* deathmatch, for lan instant action. vegastrike multiplayer dialog : "Independent Server"
 +
* mmo (massive multiplayer online). vegastrike multiplayer dialog : "Online Account Server"
 +
 +
=== Deathmatch mode ===
 +
by default a system with no jumps and just 1 planet for buying stuff
 +
 +
=== MMO mode ===
 +
 
MMO mode is meant for more persistent gameplay than deathmatch mode, for this a accountserver is needed.
 
MMO mode is meant for more persistent gameplay than deathmatch mode, for this a accountserver is needed.
 
* to join an MMO Server, select "Online Account Server" under vegastrike multiplayer dialog
 
* to join an MMO Server, select "Online Account Server" under vegastrike multiplayer dialog
Line 4: Line 17:
 
* see "HOWTO: Setup and configure vegaserver."  http://forums.vega-strike.org/viewtopic.php?f=37&t=17701
 
* see "HOWTO: Setup and configure vegaserver."  http://forums.vega-strike.org/viewtopic.php?f=37&t=17701
  
 +
* mmo-mode : instead of logging into the game server directly, the game first logs into the account server via http request
 +
* the account server replies via http with success/failure status, and in case of success the ip and port of the gameserver to log in to
 +
 +
== deathmatch login notes ==
 +
 +
<pre>
 +
(C: sent from client, S: sent from server)
 +
 +
C: CMD_CONNECT (ser=CLIENT_NETVERSION,empty)
 +
S: CMD_CONNECT (ser=0,serial:netversion,str:clientip)
 +
C: CMD_LOGIN (ser=0,str:callsign,str:passwd)
 +
S: CMD_CHOOSESHIP (ser=0,short:#shipnames,str:shipnames[1],str:shipnames[2],...)
 +
C: CMD_CHOOSESHIP (ser=0,short:shipidx,str:shipname)
 +
S: LOGIN_ACCEPT (ser=X,str:stardate,str:savegame[0],str:savegame[1],str:systemname.system,short:crypto-hash-size,data:crypto-hash,short:zoneid,..) -- big data, 9k in sample
 +
S: CMD_TXTMESSAGE (ser=0,data:??"...Welcome, asd...")
 +
C: CMD_DOWNLOAD (ser=0,data:??..Crucible/Cephid_17.system)
 +
S: CMD_DOWNLOAD (ser=0,data:??..Crucible/Cephid_17.system)
 +
... several CMD_DOWNLOAD ...
 +
C:CMD_SERVERTIME  several times... ping?
 +
 +
C:CMD_ADDCLIENT -- undock or sth like that ?  or final ingame confirm
 +
S:CMD_ADDEDYOU
 +
S:CMD_ENTERCLIENT
 +
S:CMD_SNAPCARGO
 +
S:CMD_CREDITS
 +
S:CMD_SNAPCARGO huge data, planet contents atlantis ?? 37kb
 +
S:CMD_DOCK
 +
S:CMD_SAVEDATA dozens of times.. total about 30kb...  mission texts etc ?
 +
S:CMD_CARGOUPGRADE a few times, ships ?
 +
 +
C:CMD_CUSTOM ...campaign_readsave!
 +
S:CMD_CARGOUPGRADE a few times, ships ?
 +
C:CMD_CUSTOM ...mission_lib!...CreateFixerMissions!.
 +
S:CMD_CUSTOM ...mission_lib!...AddNewMission
 +
S:CMD_CUSTOM a few times, missions ?
  
STUB article, some incomplete notes:
+
</pre>
  
* instead of logging into the game server directly, the game first logs into the account server via http request
 
* the account server replies via http with success/failure status, and in case of success the ip and port of the gameserver to log in to
 
  
== account server protocol ==
+
== mmo mode : account server protocol ==
  
 
* the reply of the account server (http answer payload) is plaintext using the format  <number>SPACE<data>
 
* the reply of the account server (http answer payload) is plaintext using the format  <number>SPACE<data>
Line 37: Line 83:
 
== example packetlog ==
 
== example packetlog ==
  
=== packetlog by wireshark, accountserver part (http:8080) ===
+
=== packetlog by wireshark, mmo, accountserver part (http:8080) ===
  
 
<pre>
 
<pre>
Line 72: Line 118:
 
</pre>
 
</pre>
  
tcp part from wireshark parsed, full log here : https://github.com/ghoulsblade/vegaogre/blob/master/packetlogs/login-mmo-2-tcp.c
+
=== packetlog by wireshark, mmo, tcp part parsed ===
 +
full log here : https://github.com/ghoulsblade/vegaogre/blob/master/packetlogs/login-mmo-2-tcp.c
 
<pre>
 
<pre>
 
-- packetlogs/login-mmo-2-tcp.c
 
-- packetlogs/login-mmo-2-tcp.c
Line 106: Line 153:
 
Packet({from=server,cmd=CMD_CREDITS,head={{len=21,pri=1,flags=0x7a},{cmd=42,serial=132,datalen=5,flags=0x0}}})
 
Packet({from=server,cmd=CMD_CREDITS,head={{len=21,pri=1,flags=0x7a},{cmd=42,serial=132,datalen=5,flags=0x0}}})
 
Packet({from=server,cmd=CMD_SNAPCARGO,head={{len=37368,pri=1,flags=0x7a},{cmd=40,serial=0,datalen=37352,flags=0x0}}})
 
Packet({from=server,cmd=CMD_SNAPCARGO,head={{len=37368,pri=1,flags=0x7a},{cmd=40,serial=0,datalen=37352,flags=0x0}}})
 +
</pre>
 +
 +
=== packetlog by wireshark, deathmatch ===
 +
<pre>
 +
-- packetlogs/login-deathmatch.c
 +
Packet({from=client,cmd=CMD_CONNECT,head={{len=16,pri=1,flags=0x0},{cmd=46,serial=4995,datalen=0,flags=0x0}}})
 +
Packet({from=server,cmd=CMD_CONNECT,head={{len=33,pri=1,flags=0x0},{cmd=46,serial=0,datalen=17,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_LOGIN,head={{len=36,pri=1,flags=0x0},{cmd=1,serial=0,datalen=20,flags=0x0}}})
 +
Packet({from=server,cmd=CMD_CHOOSESHIP,head={{len=1515,pri=1,flags=0x0},{cmd=47,serial=0,datalen=1499,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_CHOOSESHIP,head={{len=39,pri=1,flags=0x0},{cmd=47,serial=0,datalen=23,flags=0x0}}})
 +
Packet({from=server,cmd=LOGIN_ACCEPT,head={{len=9955,pri=1,flags=0x0},{cmd=4,serial=40,datalen=9939,flags=0x0}}})
 +
Packet({from=server,cmd=CMD_TXTMESSAGE,head={{len=58,pri=1,flags=0x0},{cmd=33,serial=0,datalen=42,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_DOWNLOAD,submd=ResolveRequest,head={{len=49,pri=1,flags=0x0},{cmd=30,serial=0,datalen=33,flags=0x10}}})
 +
Packet({from=server,cmd=CMD_DOWNLOAD,submd=ResolveResponse,head={{len=49,pri=1,flags=0x0},{cmd=30,serial=0,datalen=33,flags=0x10}}})
 +
Packet({from=client,cmd=CMD_DOWNLOAD,submd=DownloadRequest,head={{len=49,pri=1,flags=0x0},{cmd=30,serial=0,datalen=33,flags=0x10}}})
 +
Packet({from=server,cmd=CMD_DOWNLOAD,submd=Download,head={{len=818,pri=1,flags=0x0},{cmd=30,serial=0,datalen=802,flags=0x10}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
 +
Packet({from=client,cmd=CMD_ADDCLIENT,head={{len=16,pri=1,flags=0x0},{cmd=12,serial=40,datalen=0,flags=0x0}}})
 +
Packet({from=server,cmd=CMD_ADDEDYOU,head={{len=67,pri=1,flags=0x0},{cmd=15,serial=40,datalen=51,flags=0x0}}})
 +
Packet({from=server,cmd=CMD_ENTERCLIENT,head={{len=9981,pri=1,flags=0x0},{cmd=13,serial=0,datalen=9965,flags=0x0}}})
 +
Packet({from=server,cmd=CMD_SNAPCARGO,head={{len=225,pri=1,flags=0x0},{cmd=40,serial=0,datalen=209,flags=0x0}}})
 +
Packet({from=server,cmd=CMD_CREDITS,head={{len=21,pri=1,flags=0x0},{cmd=42,serial=40,datalen=5,flags=0x0}}})
 +
Packet({from=server,cmd=CMD_SNAPCARGO,head={{len=8670,pri=1,flags=0x0},{cmd=40,serial=0,datalen=8654,flags=0x0}}})
 
</pre>
 
</pre>

Latest revision as of 21:45, 17 June 2012

STUB article, some incomplete notes:

multiplayer modes

Vegastrike Multiplayer supports 2 modes :

  • deathmatch, for lan instant action. vegastrike multiplayer dialog : "Independent Server"
  • mmo (massive multiplayer online). vegastrike multiplayer dialog : "Online Account Server"

Deathmatch mode

by default a system with no jumps and just 1 planet for buying stuff

MMO mode

MMO mode is meant for more persistent gameplay than deathmatch mode, for this a accountserver is needed.

  • to join an MMO Server, select "Online Account Server" under vegastrike multiplayer dialog
  • at the time of writing there are no public MMO servers available (see forum for tharin server, in case it gets back online someday), but it can be run locally:
  • see "HOWTO: Setup and configure vegaserver." http://forums.vega-strike.org/viewtopic.php?f=37&t=17701
  • mmo-mode : instead of logging into the game server directly, the game first logs into the account server via http request
  • the account server replies via http with success/failure status, and in case of success the ip and port of the gameserver to log in to

deathmatch login notes

(C: sent from client, S: sent from server)

C: CMD_CONNECT		(ser=CLIENT_NETVERSION,empty)
S: CMD_CONNECT		(ser=0,serial:netversion,str:clientip)
C: CMD_LOGIN		(ser=0,str:callsign,str:passwd)
S: CMD_CHOOSESHIP	(ser=0,short:#shipnames,str:shipnames[1],str:shipnames[2],...)
C: CMD_CHOOSESHIP	(ser=0,short:shipidx,str:shipname)
S: LOGIN_ACCEPT		(ser=X,str:stardate,str:savegame[0],str:savegame[1],str:systemname.system,short:crypto-hash-size,data:crypto-hash,short:zoneid,..) -- big data, 9k in sample
S: CMD_TXTMESSAGE	(ser=0,data:??"...Welcome, asd...")
C: CMD_DOWNLOAD		(ser=0,data:??..Crucible/Cephid_17.system)
S: CMD_DOWNLOAD		(ser=0,data:??..Crucible/Cephid_17.system)
... several CMD_DOWNLOAD ...
C:CMD_SERVERTIME  several times... ping?

C:CMD_ADDCLIENT		-- undock or sth like that ?  or final ingame confirm
S:CMD_ADDEDYOU		
S:CMD_ENTERCLIENT			
S:CMD_SNAPCARGO			
S:CMD_CREDITS			
S:CMD_SNAPCARGO		huge data, planet contents atlantis ?? 37kb			
S:CMD_DOCK			
S:CMD_SAVEDATA		dozens of times..		total about 30kb...  mission texts etc ? 
S:CMD_CARGOUPGRADE	a few times, ships ?

C:CMD_CUSTOM		...campaign_readsave!
S:CMD_CARGOUPGRADE	a few times, ships ?
C:CMD_CUSTOM		...mission_lib!...CreateFixerMissions!.
S:CMD_CUSTOM		...mission_lib!...AddNewMission
S:CMD_CUSTOM		a few times, missions ?


mmo mode : account server protocol

  • the reply of the account server (http answer payload) is plaintext using the format <number>SPACE
  • see also data/cgi-accountserver/accountserver.py
  • first char is message type :
  • ACCT_LOGIN='l'
  • ACCT_LOGIN_DATA='d',(field username),(field warning),(field serverip),(field serverport) -- sent by server when login is accepted
  • ACCT_LOGIN_ERROR='e'
  • ACCT_LOGIN_ALREADY='f'
  • ACCT_LOGIN_NEW='n'
  • ACCT_LOGIN_ACCEPT='a'
  • ACCT_LOGOUT='o'
  • ACCT_SAVE_LOGOUT='S'
  • ACCT_RESYNC='r'
  • ACCT_SAVE='s'
  • ACCT_NEWCHAR='c'
  • ACCT_NEWSUBSCRIBE='u'
  • ACCT_SUCCESS='!'

login request

  • client sends http "d6 asdasd6 asdasd" (ACCT_LOGIN_DATA, username=asdasd password=asdasd)
  • server sends http "d6 asdasd0 9 127.0.0.14 6777" (ACCT_LOGIN_DATA, username=asdasd, warning=emptystring, serverip=127.0.0.1, port=6777)

example packetlog

packetlog by wireshark, mmo, accountserver part (http:8080)

// username=asdasd password=asdasd serverip=192.168.178.26 serverport=6777
// client to accountserver
00000000  50 4f 53 54 20 2f 63 67  69 2d 62 69 6e 2f 61 63 POST /cg i-bin/ac
00000010  63 6f 75 6e 74 73 65 72  76 65 72 2e 70 79 20 48 countser ver.py H
00000020  54 54 50 2f 31 2e 31 0d  0a 48 6f 73 74 3a 20 31 TTP/1.1. .Host: 1
00000030  39 32 2e 31 36 38 2e 31  37 38 2e 32 36 3a 38 30 92.168.1 78.26:80
00000040  38 30 0d 0a 55 73 65 72  2d 41 67 65 6e 74 3a 20 80..User -Agent: 
00000050  56 73 6e 65 74 2f 31 2e  30 0d 0a 43 6f 6e 6e 65 Vsnet/1. 0..Conne
00000060  63 74 69 6f 6e 3a 20 6b  65 65 70 2d 61 6c 69 76 ction: k eep-aliv
00000070  65 0d 0a 41 63 63 65 70  74 3a 20 6d 65 73 73 61 e..Accep t: messa
00000080  67 65 2f 78 2d 76 73 6e  65 74 2d 70 61 63 6b 65 ge/x-vsn et-packe
00000090  74 0d 0a 4b 65 65 70 2d  41 6c 69 76 65 3a 20 33 t..Keep- Alive: 3
000000A0  30 30 0d 0a 43 6f 6e 74  65 6e 74 2d 54 79 70 65 00..Cont ent-Type
000000B0  3a 20 6d 65 73 73 61 67  65 2f 78 2d 76 73 6e 65 : messag e/x-vsne
000000C0  74 2d 70 61 63 6b 65 74  0d 0a 43 6f 6e 74 65 6e t-packet ..Conten
000000D0  74 2d 4c 65 6e 67 74 68  3a 20 31 37 0d 0a 0d 0a t-Length : 17....
000000E0  64 36 20 61 73 64 61 73  64 36 20 61 73 64 61 73 d6 asdas d6 asdas
000000F0  64                                               d
// accountserver to client
    00000000  48 54 54 50 2f 31 2e 30  20 32 30 30 20 53 63 72 HTTP/1.0  200 Scr
    00000010  69 70 74 20 6f 75 74 70  75 74 20 66 6f 6c 6c 6f ipt outp ut follo
    00000020  77 73 0d 0a                                      ws..
// accountserver to client
    00000024  53 65 72 76 65 72 3a 20  42 61 73 65 48 54 54 50 Server:  BaseHTTP
    00000034  2f 30 2e 33 20 50 79 74  68 6f 6e 2f 32 2e 37 2e /0.3 Pyt hon/2.7.
    00000044  31 2b 0d 0a 44 61 74 65  3a 20 53 75 6e 2c 20 31 1+..Date : Sun, 1
    00000054  37 20 4a 75 6e 20 32 30  31 32 20 31 35 3a 35 39 7 Jun 20 12 15:59
    00000064  3a 32 38 20 47 4d 54 0d  0a 0d 0a 64 36 20 61 73 :28 GMT. ...d6 as
    00000074  64 61 73 64 30 20 31 34  20 31 39 32 2e 31 36 38 dasd0 14  192.168
    00000084  2e 31 37 38 2e 32 36 34  20 36 37 37 37 0a       .178.264  6777.

packetlog by wireshark, mmo, tcp part parsed

full log here : https://github.com/ghoulsblade/vegaogre/blob/master/packetlogs/login-mmo-2-tcp.c

-- packetlogs/login-mmo-2-tcp.c
Packet({from=client,cmd=CMD_CONNECT,head={{len=16,pri=1,flags=0x0},{cmd=46,serial=4995,datalen=0,flags=0x0}}})
Packet({from=server,cmd=CMD_CONNECT,head={{len=38,pri=1,flags=0x7a},{cmd=46,serial=0,datalen=22,flags=0x0}}})
Packet({from=client,cmd=CMD_LOGIN,head={{len=36,pri=1,flags=0x0},{cmd=1,serial=0,datalen=20,flags=0x0}}})
Packet({from=server,cmd=LOGIN_ACCEPT,head={{len=9927,pri=1,flags=0x7a},{cmd=4,serial=132,datalen=9911,flags=0x0}}})
Packet({from=server,cmd=CMD_TXTMESSAGE,head={{len=58,pri=1,flags=0x7a},{cmd=33,serial=0,datalen=42,flags=0x0}}})
Packet({from=client,cmd=CMD_DOWNLOAD,submd=ResolveRequest,head={{len=52,pri=1,flags=0x0},{cmd=30,serial=0,datalen=36,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=ResolveResponse,head={{len=52,pri=1,flags=0x7a},{cmd=30,serial=0,datalen=36,flags=0x10}}})
Packet({from=client,cmd=CMD_DOWNLOAD,submd=DownloadRequest,head={{len=52,pri=1,flags=0x0},{cmd=30,serial=0,datalen=36,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=DownloadFirstFragment,head={{len=1030,pri=1,flags=0x7a},{cmd=30,serial=0,datalen=1014,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=DownloadFragment,head={{len=1027,pri=1,flags=0x7a},{cmd=30,serial=0,datalen=1011,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=DownloadFragment,head={{len=1027,pri=1,flags=0x7a},{cmd=30,serial=0,datalen=1011,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=DownloadFragment,head={{len=1027,pri=1,flags=0x7a},{cmd=30,serial=0,datalen=1011,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=DownloadFragment,head={{len=1027,pri=1,flags=0x7a},{cmd=30,serial=0,datalen=1011,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=DownloadLastFragment,head={{len=296,pri=1,flags=0x7a},{cmd=30,serial=0,datalen=280,flags=0x10}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_ADDCLIENT,head={{len=16,pri=1,flags=0x0},{cmd=12,serial=132,datalen=0,flags=0x0}}})
Packet({from=server,cmd=CMD_SAVEDATA,head={{len=37,pri=1,flags=0x7a},{cmd=49,serial=0,datalen=21,flags=0x0}}})
Packet({from=server,cmd=CMD_ADDEDYOU,head={{len=67,pri=1,flags=0x7a},{cmd=15,serial=132,datalen=51,flags=0x0}}})
Packet({from=server,cmd=CMD_ENTERCLIENT,head={{len=10397,pri=1,flags=0x7a},{cmd=13,serial=0,datalen=10381,flags=0x0}}})
Packet({from=server,cmd=CMD_SNAPCARGO,head={{len=20,pri=1,flags=0x7a},{cmd=40,serial=0,datalen=4,flags=0x0}}})
Packet({from=server,cmd=CMD_CREDITS,head={{len=21,pri=1,flags=0x7a},{cmd=42,serial=132,datalen=5,flags=0x0}}})
Packet({from=server,cmd=CMD_SNAPCARGO,head={{len=37368,pri=1,flags=0x7a},{cmd=40,serial=0,datalen=37352,flags=0x0}}})

packetlog by wireshark, deathmatch

-- packetlogs/login-deathmatch.c
Packet({from=client,cmd=CMD_CONNECT,head={{len=16,pri=1,flags=0x0},{cmd=46,serial=4995,datalen=0,flags=0x0}}})
Packet({from=server,cmd=CMD_CONNECT,head={{len=33,pri=1,flags=0x0},{cmd=46,serial=0,datalen=17,flags=0x0}}})
Packet({from=client,cmd=CMD_LOGIN,head={{len=36,pri=1,flags=0x0},{cmd=1,serial=0,datalen=20,flags=0x0}}})
Packet({from=server,cmd=CMD_CHOOSESHIP,head={{len=1515,pri=1,flags=0x0},{cmd=47,serial=0,datalen=1499,flags=0x0}}})
Packet({from=client,cmd=CMD_CHOOSESHIP,head={{len=39,pri=1,flags=0x0},{cmd=47,serial=0,datalen=23,flags=0x0}}})
Packet({from=server,cmd=LOGIN_ACCEPT,head={{len=9955,pri=1,flags=0x0},{cmd=4,serial=40,datalen=9939,flags=0x0}}})
Packet({from=server,cmd=CMD_TXTMESSAGE,head={{len=58,pri=1,flags=0x0},{cmd=33,serial=0,datalen=42,flags=0x0}}})
Packet({from=client,cmd=CMD_DOWNLOAD,submd=ResolveRequest,head={{len=49,pri=1,flags=0x0},{cmd=30,serial=0,datalen=33,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=ResolveResponse,head={{len=49,pri=1,flags=0x0},{cmd=30,serial=0,datalen=33,flags=0x10}}})
Packet({from=client,cmd=CMD_DOWNLOAD,submd=DownloadRequest,head={{len=49,pri=1,flags=0x0},{cmd=30,serial=0,datalen=33,flags=0x10}}})
Packet({from=server,cmd=CMD_DOWNLOAD,submd=Download,head={{len=818,pri=1,flags=0x0},{cmd=30,serial=0,datalen=802,flags=0x10}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_SERVERTIME,head={{len=19,pri=1,flags=0x0},{cmd=0,serial=0,datalen=3,flags=0x0}}})
Packet({from=client,cmd=CMD_ADDCLIENT,head={{len=16,pri=1,flags=0x0},{cmd=12,serial=40,datalen=0,flags=0x0}}})
Packet({from=server,cmd=CMD_ADDEDYOU,head={{len=67,pri=1,flags=0x0},{cmd=15,serial=40,datalen=51,flags=0x0}}})
Packet({from=server,cmd=CMD_ENTERCLIENT,head={{len=9981,pri=1,flags=0x0},{cmd=13,serial=0,datalen=9965,flags=0x0}}})
Packet({from=server,cmd=CMD_SNAPCARGO,head={{len=225,pri=1,flags=0x0},{cmd=40,serial=0,datalen=209,flags=0x0}}})
Packet({from=server,cmd=CMD_CREDITS,head={{len=21,pri=1,flags=0x0},{cmd=42,serial=40,datalen=5,flags=0x0}}})
Packet({from=server,cmd=CMD_SNAPCARGO,head={{len=8670,pri=1,flags=0x0},{cmd=40,serial=0,datalen=8654,flags=0x0}}})