Difference between revisions of "WebSpaceSim"
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* a little hobby project worked on irregularly | * a little hobby project worked on irregularly | ||
+ | * tech: playable in browser without plugins, using webgl and javascript | ||
* aims for realism, using current technology and prices as far as possible | * aims for realism, using current technology and prices as far as possible | ||
** optional experiments with theoretical launch & propulsion systems only as long as they are scientifically realistic in the near future | ** optional experiments with theoretical launch & propulsion systems only as long as they are scientifically realistic in the near future |
Revision as of 13:29, 29 September 2012
main
- http://ghoulsblade.schattenkind.net/webspacesim/
- simulation of landing and constructions on the moon using remote controlled rovers/robots and chemically processing on-site material
details
- a little hobby project worked on irregularly
- tech: playable in browser without plugins, using webgl and javascript
- aims for realism, using current technology and prices as far as possible
- optional experiments with theoretical launch & propulsion systems only as long as they are scientifically realistic in the near future
- In-situ resource utilization by chemically processing Lunar Regolith to extract chemicals and process them to manufacture Solar Cells, Propellants, Structures and other things
- construct more/bigger machines by combining components imported from earth with cruder parts made from in-situ chemicals (using Additive Manufacturing / 3D Printing)
- experiments with plant-growing e.g. Hydroponics (light, temperature, and nutrients from chemicals)
- 2012-09-29 separated into own project, was originally space-test inside mountainfort experiment