Difference between revisions of "Links"

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*http://elementar.game-host.org  elementar, rpg in perl by ishka
 
*http://elementar.game-host.org  elementar, rpg in perl by ishka
 
*http://www.xotus.de/ xotus, space browsergame in perl by ishka
 
*http://www.xotus.de/ xotus, space browsergame in perl by ishka
* [http://www.diccuric.org/ moe]
+
* [http://www.diccuric.org/ moe] [http://www.brightidea.eu/games/ moe2012]
  
 
== code ==
 
== code ==
 +
* http://blog.objectmentor.com/articles/2009/02/26/10-papers-every-programmer-should-read-at-least-twice
 +
* http://osteele.com/posts/2004/11/ides
 +
* http://libredocs.org/welcome.html paintchat+multiplayer texteditor mit owncloud+webbased : http://etherpad.org/ http://webodf.org/ http://code.google.com/p/svg-edit/
 
* code history / version management / contrib visualization : [http://www.youtube.com/results?search_query=code+swarm&page=&utm_source=opensearch code swarm]
 
* code history / version management / contrib visualization : [http://www.youtube.com/results?search_query=code+swarm&page=&utm_source=opensearch code swarm]
 
** awesome version-history visualizer : http://code.google.com/p/gource/  http://www.youtube.com/watch?v=pSymT2p34B4
 
** awesome version-history visualizer : http://code.google.com/p/gource/  http://www.youtube.com/watch?v=pSymT2p34B4
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* http://www.cppdepend.com/  [http://cppdepend.wordpress.com/2009/11/09/why-ogre3d-make-you-want-to-use-it/ ogre sample]
 
* http://www.cppdepend.com/  [http://cppdepend.wordpress.com/2009/11/09/why-ogre3d-make-you-want-to-use-it/ ogre sample]
 
* http://stackoverflow.com/
 
* http://stackoverflow.com/
 +
* http://www.catonmat.net/blog/bash-one-liners-explained-part-one/
  
 
== security ==
 
== security ==
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* [http://news.bbc.co.uk/2/hi/technology/7842013.stm win virus : vista,usb,calculetes urls.. : downadup/Conficker (21.01.2009)] UK Ministry of Defence, Hospitals
 
* [http://news.bbc.co.uk/2/hi/technology/7842013.stm win virus : vista,usb,calculetes urls.. : downadup/Conficker (21.01.2009)] UK Ministry of Defence, Hospitals
 
* http://www.gtalbot.org/BrowserBugsSection/MSIE7Bugs/ IE bugs
 
* http://www.gtalbot.org/BrowserBugsSection/MSIE7Bugs/ IE bugs
 +
* us drones hit by computer virus : http://www.wired.com/dangerroom/2011/10/virus-hits-drone-fleet/
  
 
== unsorted ==
 
== unsorted ==
 +
* http://vimeo.com/108650530
 +
* http://www.gutenberg.org/ free ebooks, art of war, ulysses, ...
 +
* http://www.casualvillain.com/ fancy art
 +
* http://www.bbc.co.uk/news/technology-15875522  cyborg insects in real life (tech, solar+motion energy harvest to power micro controller)
 +
* http://www.bbc.co.uk/news/science-environment-14976893  hydrogen/wasserstoff/strom erzeugende bakterien/mikroben limitless
 +
* https://www.opensource.gov US gov news/journalism source collection, found by computer analysis article on bbc, also http://www.monitor.bbc.co.uk/
 
* self-defense/martial arts/karate courses on youtube : http://www.youtube.com/user/ChosonNinja#p/u/1299/ADO3zsqN6Rs
 
* self-defense/martial arts/karate courses on youtube : http://www.youtube.com/user/ChosonNinja#p/u/1299/ADO3zsqN6Rs
 
* steampunk exhibition http://news.bbc.co.uk/2/hi/technology/8593305.stm
 
* steampunk exhibition http://news.bbc.co.uk/2/hi/technology/8593305.stm
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* http://www.dailymotion.com/video/xcv6dv_pixels-by-patrick-jean_creation pixel invasion video
 
* http://www.dailymotion.com/video/xcv6dv_pixels-by-patrick-jean_creation pixel invasion video
 
* http://www.netdoktor.de/ symptome etc (z.b. blinddarm entzündung)
 
* http://www.netdoktor.de/ symptome etc (z.b. blinddarm entzündung)
 +
* http://www.huffingtonpost.com/2010/07/15/digital-drugs-get-teens-h_n_647397.html  ("digital drug", altering brainwave by binaural, or two-toned audio signal -> headphones)
 +
* http://www.bbc.co.uk/news/science-environment-18868848 2012 graphene material for electronics
 +
* facerig: realtime face distortion software, facial expressions mapped to fantasy avatars, $10 or so (wolf tipp)
  
 
=== license discussions ===  
 
=== license discussions ===  
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* http://rosinstrument.com/cgi-proxy.htm  (with choice from which country)
 
* http://rosinstrument.com/cgi-proxy.htm  (with choice from which country)
 
* http://www.dmoz.org/Computers/Internet/Proxying_and_Filtering/Hosted_Proxy_Services/Free/Proxy_Lists/
 
* http://www.dmoz.org/Computers/Internet/Proxying_and_Filtering/Hosted_Proxy_Services/Free/Proxy_Lists/
 +
* thor(vidalia)
  
 
== anti-censorship ==  
 
== anti-censorship ==  
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* http://de.wikipedia.org/wiki/Verbotenes_oder_indiziertes_Medium    german wikipedia removes article about censorship
 
* http://de.wikipedia.org/wiki/Verbotenes_oder_indiziertes_Medium    german wikipedia removes article about censorship
 
* http://www.blackouteurope.eu/act/why-act.html  europe internet censorship 2009
 
* http://www.blackouteurope.eu/act/why-act.html  europe internet censorship 2009
* [http://tinyurl.com/camxkj/ http://kinderpornos.info/banner.gif]
 
 
* german : http://www.ennomane.de/2009/06/18/kinderporno-sperren-warum-es-sehr-wohl-um-zensur-geht/
 
* german : http://www.ennomane.de/2009/06/18/kinderporno-sperren-warum-es-sehr-wohl-um-zensur-geht/
 
* peaceful revolution egypt 2011 http://www.bbc.co.uk/news/world-middle-east-12522848
 
* peaceful revolution egypt 2011 http://www.bbc.co.uk/news/world-middle-east-12522848
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** http://video.google.com/videoplay?docid=7886780711843120756&ei=DgI8SrCZA5n02gL7hfyZCg&q=The+Obama+Deception
 
** http://video.google.com/videoplay?docid=7886780711843120756&ei=DgI8SrCZA5n02gL7hfyZCg&q=The+Obama+Deception
 
* http://www.dailymotion.com/video/x7y1ur_endgame-deutsch-blaupause-fur-die-g_shortfilms
 
* http://www.dailymotion.com/video/x7y1ur_endgame-deutsch-blaupause-fur-die-g_shortfilms
 +
* (unverified) uk nuclear arsenal outsourced to private firm? serco, Chris Hyma http://www.youtube.com/watch?v=szNLMtgI7hU
  
 
== installer,packaging,distribution ==
 
== installer,packaging,distribution ==
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== games ==
 
== games ==
 +
* http://www.wolfire.com/desperate-gods https://github.com/David20321/FTJ generic multiplayer boardgame simulator / interface : mouse cursor of other players visible, dice and cards physics, no rules enforced by computer
 +
* http://www.realmofthemadgod.com/  mmo shooter in browser
 +
* roguelike hunting / wilderness : unreal world : http://www.jmp.fi/~smaarane/urw_screenshots.html
 +
* sience löve2d dungeoncrawler "Dungeonspace" : http://forums.tigsource.com/index.php?topic=24705.0
 +
* http://somanyrooms.com/  lots of gamejam games in one big program / flash / browser
 +
* http://www.terrariaonline.com http://playstarbound.com/about/
 +
* tons of roguelikes : http://roguelikedeveloper.blogspot.com/2011/12/request-for-votes-ascii-dreams.html [[roguelike list mirror]]
 +
** [http://roguebasin.roguelikedevelopment.org/index.php/Major_roguelikes wiki] [http://roguebasin.roguelikedevelopment.org/index.php/Roguelike_Dev_FAQ#Dungeon_Crawl devfaq] [http://sites.google.com/site/ennewalker/stonesouptiles Crawl], [http://te4.org/tome/screenshots TOME], [http://www.zincland.com/powder POWDER], [http://rephial.org/ angband]
 +
* tome roguelike http://te4.org/tome/screenshots  Tales of Maj'Eyal : ToME 4 is an RPG Roguelike game
 +
* minecraft in space : blockaderunner [http://www.blockaderunnergame.com/Projects/BlockadeRunner/Videos.aspx] indie but not os, early
 +
* [http://www.planeshift.it/ planeshift] average online 20-80 http://planeshift.zeroping.it/index.php?page=stats
 
* qubodup mmo, gpl?, http://www.thekingofdemons.com/
 
* qubodup mmo, gpl?, http://www.thekingofdemons.com/
 
* qubodup mmo, gpl?, http://www.evidyon.es/
 
* qubodup mmo, gpl?, http://www.evidyon.es/
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* http://www.thelegacy.de/Museum/5839/ old amiga spacegame, nonfree, whales voyage
 
* http://www.thelegacy.de/Museum/5839/ old amiga spacegame, nonfree, whales voyage
 
* http://www.bay12games.com/dwarves/ Dwarf Fortress : closed source, asci art, roguelike survivor, build and manage fortress
 
* http://www.bay12games.com/dwarves/ Dwarf Fortress : closed source, asci art, roguelike survivor, build and manage fortress
 +
** http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DwarfFortress
 
** http://tigsource.com/articles/2009/01/10/new-years-resolution-play-dwarf-fortress video tuts
 
** http://tigsource.com/articles/2009/01/10/new-years-resolution-play-dwarf-fortress video tuts
 
* http://freedsa.schattenkind.net/ freedsa remake, early in development, see [http://www.crystals-dsa-foren.de/showthread.php?tid=700 forum thread], uses our [http://lugre.sf.net lugre] framework
 
* http://freedsa.schattenkind.net/ freedsa remake, early in development, see [http://www.crystals-dsa-foren.de/showthread.php?tid=700 forum thread], uses our [http://lugre.sf.net lugre] framework
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== gamedev and lists ==
 
== gamedev and lists ==
 +
* http://en.wikipedia.org/wiki/Bartle_Test#Achievers
 +
* http://notgames.org/blog/releases/
 +
* love2d offline docs : http://commondatastorage.googleapis.com/loveclub/docs.zip
 +
* indie game sale : http://www.becausewemay.com/direct.html
 +
* http://daid2.mine.nu/~daid/tigsource_pics/
 +
* 1month long gamejam : http://nagademo.com/
 +
* "Inventing on Principle" also in gamedesign (found on roguelike blog ascri dreams) http://vimeo.com/36579366
 +
* http://vterrain.org/
 +
* http://pcg.wikidot.com/ procedural content generation
 +
* 2d/3d noise perlin : http://www.noisemachine.com/talk1
 +
* linux: opensuse cross/multi-distro build/compile service https://build.opensuse.org/
 +
* lots of spaceship sience-fiction ideas : warp bubble, traversable wormhole, negative vacuum energy, quantum entanglement communicator, http://www.bbc.com/future/story/20120321-searching-for-a-starship/3
 +
* live screencast http://www.justin.tv
 +
* gamejam molydeux : http://www.facebook.com/events/134077380052626/
 +
* techlink https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
 +
* techlink https://developer.valvesoftware.com/wiki/Latency_Compensating_Methods_in_Client/Server_In-game_Protocol_Design_and_Optimization
 +
* physfs physicsfs sandboxed/jailed filesystem for game scripts preventing access outside, also can mix dirs from archives+disk : http://icculus.org/physfs/
 +
* procedural planet/space rendering : http://sponeil.net/index.htm (link found in vegastrike forums)
 +
* http://independently-speaking.com/250-indie-games-you-must-play/
 +
* spacegame note : antimatter fuel from Van Allen belts of magnetic field of planets ? http://www.bbc.co.uk/news/science-environment-14405122
 +
* blogpost listing link-lists http://ploobs.com.br/?p=766
 
* julius game-idea : riot-vs-police-rts/fps, monochrome-desaturate-on-move, http://forum.freegamedev.net/viewtopic.php?f=5&t=1384
 
* julius game-idea : riot-vs-police-rts/fps, monochrome-desaturate-on-move, http://forum.freegamedev.net/viewtopic.php?f=5&t=1384
 
* media lib / simple framework like sdl? : http://www.sfml-dev.org/ used 2011.03 redit gamejam : http://freegamer.blogspot.com/2011/03/dev-corner-48-hour-reddit-game-jam.html
 
* media lib / simple framework like sdl? : http://www.sfml-dev.org/ used 2011.03 redit gamejam : http://freegamer.blogspot.com/2011/03/dev-corner-48-hour-reddit-game-jam.html
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** http://en.wikipedia.org/wiki/Comparison_of_issue_tracking_systems
 
** http://en.wikipedia.org/wiki/Comparison_of_issue_tracking_systems
 
** http://en.wikipedia.org/wiki/Comparison_of_help_desk_issue_tracking_software
 
** http://en.wikipedia.org/wiki/Comparison_of_help_desk_issue_tracking_software
 +
* FAQ/Questions-and-Answer systems :
 +
** http://en.wikipedia.org/wiki/OSQA  (voting, bug also affects me etc)
 +
** http://stackoverflow.com/
 +
** http://askubuntu.com/
 +
** https://launchpad.net/ (bugtracker, groupware, code review, ppa debian-packet distribution, compile-farm/crossplatform?)
 +
** http://en.wikipedia.org/wiki/Comparison_of_issue-tracking_systems
  
 
== libs ==
 
== libs ==
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== content creation ==
 
== content creation ==
 
+
* interesting procedural tree generation mechanism+editor. exportable? http://docs.unity3d.com/Documentation/Components/class-Tree.html
 +
* http://algorithmiccomposer.com/  generative music
 +
* pixel art humanoid-character generation with anims http://www.charas-project.net/charas2/index.php?lang=en&generator=1
 +
* http://www.aseprite.org/  pixelart sprite editor
 +
* http://www.ludumdare.com/compo/tools/
 +
* programmer art, multiple part series ? http://gamasutra.com/blogs/ChrisHildenbrand/20111015/8669/2D_Game_Art_For_Programmers__Part_1_updated.php
 +
* fractal world generator (globe) http://donjon.bin.sh/world/
 +
* volume data (brain scans etc) http://www-graphics.stanford.edu/data/voldata/
 +
* pixelart editor for unity http://ragepixel.com/
 
* pixelart tutorials : http://garmahis.com/tutorials/pixel-art-tutorials/ (eri tipp)
 
* pixelart tutorials : http://garmahis.com/tutorials/pixel-art-tutorials/ (eri tipp)
 +
** http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299 
 +
** http://ghoulsblade.schattenkind.net/wiki/index.php/LudumDare201204#graphicstyle
 
* game with well documented art-pipeline and big online presence : http://freegamer.blogspot.com/2011/01/ancientbeast-and-freezingmoon.html
 
* game with well documented art-pipeline and big online presence : http://freegamer.blogspot.com/2011/01/ancientbeast-and-freezingmoon.html
 
* terrain gen : lithosphere : http://freegamer.blogspot.com/2010/12/lithosphere-awesome-visual-procedural.html
 
* terrain gen : lithosphere : http://freegamer.blogspot.com/2010/12/lithosphere-awesome-visual-procedural.html
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== free content ==
 
== free content ==
 +
* http://www.spieleprogrammierer.de/wiki/Link-Sammlung#Fertiger_Content
 +
* http://freegamedev.net/wiki/Art_asset_resources
 +
* love2d resources sticky forum thread : http://love2d.org/forums/viewtopic.php?f=3&t=12
 +
* http://freegamer.blogspot.com/2011/06/dev-corner-how-to-request-art-for-your.html  (how to ask/request art (and how not to))
 +
** http://forums.wesnoth.org/viewtopic.php?f=13&t=26396  how to find artists for your team
 
* http://freegamer.blogspot.com/2010/05/ryzom-foss-art.html http://media.ryzom.com/ ryzom
 
* http://freegamer.blogspot.com/2010/05/ryzom-foss-art.html http://media.ryzom.com/ ryzom
 
* http://freegamedev.net/wiki/Free_3D_and_2D_art_and_audio_resources  fgd wiki list
 
* http://freegamedev.net/wiki/Free_3D_and_2D_art_and_audio_resources  fgd wiki list
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* http://www.davidrumsey.com/luna/servlet/view/group/812?os=0  maps, cc, used by freecol
 
* http://www.davidrumsey.com/luna/servlet/view/group/812?os=0  maps, cc, used by freecol
 
* http://gpl.imageafter.com/ 10k gpl2 images
 
* http://gpl.imageafter.com/ 10k gpl2 images
 +
* http://www.nuvorm.nl/start/index.php?option=com_content&view=article&id=76:explosiongenerator&catid=40:experiments&Itemid=53  pixel-explosion-generator
  
 
==== textures ====
 
==== textures ====
 +
* deviant art seamless textures group, not necessarily free but good to search. http://seamlesstextures.deviantart.com/
 
* http://ogre3d.org/forums/viewtopic.php?f=11&t=56125&view=unread#unread space skybox tool
 
* http://ogre3d.org/forums/viewtopic.php?f=11&t=56125&view=unread#unread space skybox tool
 
* http://www.xnormal.net/1.aspx
 
* http://www.xnormal.net/1.aspx
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* http://webdocs.cs.ualberta.ca/~mburo/orts/  old foss strategy game, 3d, abandoned, scifi
 
* http://webdocs.cs.ualberta.ca/~mburo/orts/  old foss strategy game, 3d, abandoned, scifi
 
* http://www.blendermodels.org/  royality free models
 
* http://www.blendermodels.org/  royality free models
 +
* http://www.reinerstilesets.de/de/
  
 
==== audio ====
 
==== audio ====
 +
* http://forum.freegamedev.net/viewtopic.php?f=6&t=2050 "Explosion sound effect generator -- Explodomatica" here: http://smcameron.github.com/explodomatica
 
* http://freegamer.blogspot.com/2010/02/game-sfx-maker-tool-sfxr-in-flash.html post about [http://code.google.com/p/as3sfxr/ as3sfxr]
 
* http://freegamer.blogspot.com/2010/02/game-sfx-maker-tool-sfxr-in-flash.html post about [http://code.google.com/p/as3sfxr/ as3sfxr]
 
* http://www.jamendo.com/  creative commons music
 
* http://www.jamendo.com/  creative commons music

Latest revision as of 11:47, 30 November 2014

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