Difference between revisions of "OpenAsset"

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a blender plugin for uploading files to a server where they are version-managed (using svn internally) instead of saving them to local files
 
a blender plugin for uploading files to a server where they are version-managed (using svn internally) instead of saving them to local files
  
the blenderplugin should automatically add a thumbnail image to the upload, so they can be browsed without loading the complete file... also downloading and browsing existing files should be possible in the blenderplugin
+
the big idea behind it is improving the production pipeline
 +
 
 +
== plugin details ==
 +
 
 +
the blenderplugin should automatically append metadata such as preview image, polycount, animlist in textform, etc... to the upload, so they can be browsed without loading the complete file...  
  
the blender plugin just uploads them via http to the server, the server puts them into an svn there, but that's internal workings
+
also downloading and browsing existing files should be possible in the blenderplugin
  
the big idea behind it is improving the production pipeline
+
it just uploads data/files via http to the server, the server puts them into an svn there internally
  
 
== organization ==
 
== organization ==
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* public readonly svn server : svn co svn://zwischenwelt.org/fgasset/trunk fgasset_server
 
* public readonly svn server : svn co svn://zwischenwelt.org/fgasset/trunk fgasset_server
 
* test-server ([[User:Ghoulsblade|Ghoulsblade]] 23:33, 12 November 2007 (CET)) http://ghoulsblade.schattenkind.net/asset/asset.php
 
* test-server ([[User:Ghoulsblade|Ghoulsblade]] 23:33, 12 November 2007 (CET)) http://ghoulsblade.schattenkind.net/asset/asset.php
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== hosting ==
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* we also thought about offering "hosting" , e.g. a server for the plugin that can be publically used for models under GPL or similar licenses
  
 
== ideas ==
 
== ideas ==

Revision as of 22:38, 12 November 2007

about

a blender plugin for uploading files to a server where they are version-managed (using svn internally) instead of saving them to local files

the big idea behind it is improving the production pipeline

plugin details

the blenderplugin should automatically append metadata such as preview image, polycount, animlist in textform, etc... to the upload, so they can be browsed without loading the complete file...

also downloading and browsing existing files should be possible in the blenderplugin

it just uploads data/files via http to the server, the server puts them into an svn there internally

organization

hosting

  • we also thought about offering "hosting" , e.g. a server for the plugin that can be publically used for models under GPL or similar licenses

ideas