Difference between revisions of "Love-WebPlayer"

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early prototype
 
early prototype
  
usage :  
+
goal : play games made for love2d inside the browser without plugins (webgl+javascript capable browser required)
unpack .love file (rename to .zip), add the .js files and the index.html from love-webplayer, upload the whole folder to webserver, open in browser, play
+
usage: unpack .love file (rename to .zip), add the .js files and the index.html from love-webplayer, upload the whole folder to webserver, open in browser, play
 +
tech : webgl for display, github.com/mherkender/lua.js to run lua code in javascript
  
needs webgl and javascript capable browser
+
needs webgl and javascript capable browser, no browser-plugin required
  
 
* demo: http://ghoulsblade.schattenkind.net/love-webplayer/ (playing clouds demo)
 
* demo: http://ghoulsblade.schattenkind.net/love-webplayer/ (playing clouds demo)
 
* github: https://github.com/ghoulsblade/love-webplayer
 
* github: https://github.com/ghoulsblade/love-webplayer
 
* infos: http://ghoulsblade.schattenkind.net/wiki/index.php/Love-WebPlayer
 
* infos: http://ghoulsblade.schattenkind.net/wiki/index.php/Love-WebPlayer

Revision as of 17:11, 18 March 2012

WebPlayer for Love2D engine games (webgl+javascript)

early prototype

goal : play games made for love2d inside the browser without plugins (webgl+javascript capable browser required) usage: unpack .love file (rename to .zip), add the .js files and the index.html from love-webplayer, upload the whole folder to webserver, open in browser, play tech : webgl for display, github.com/mherkender/lua.js to run lua code in javascript

needs webgl and javascript capable browser, no browser-plugin required