Difference between revisions of "Techlinks"

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(interesting links)
(interesting links)
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* http://www.youtube.com/watch?v=i3bPjEbenew "Dear Esther" pretty cave visuals, hl2 mod
 
* http://www.youtube.com/watch?v=i3bPjEbenew "Dear Esther" pretty cave visuals, hl2 mod
 
* unlimiteddetailtechnology (hagish tipp) http://www.youtube.com/watch?v=Q-ATtrImCx4  ->  http://unlimiteddetailtechnology.com/  (voxel artig statt polys)
 
* unlimiteddetailtechnology (hagish tipp) http://www.youtube.com/watch?v=Q-ATtrImCx4  ->  http://unlimiteddetailtechnology.com/  (voxel artig statt polys)
 +
* physic walking biped http://forum.freegamedev.net/viewtopic.php?f=20&t=620 http://www.youtube.com/watch?v=lOxeyyooDmw  Siggraph 2010: Generalized Biped Walking Control — Part 1
  
 
=== coding references ===
 
=== coding references ===

Revision as of 19:24, 13 October 2010

here i want to mirror the tech-link-list from the iris wiki, in case that goes down... the original is here : http://www.iris2.de/index.php/Links


digital content creation

This part is about creating Models, Textures, Musik, etc for Ogre and Iris.

searching content

gui systems for ogre

  • Navi - uses the LLMozLib library to render HTML based GUIs
  • BetaGUI 2 - betajaen's overlay-based GUI system now has a new theme system using CSS styles
  • QuickGUI is another overlay-based GUI system that concentrates on simplicity
  • see also Ogre

physics

shaders

3d and graphical techniques

interesting links

coding references

Compilers

uo related

my ogre notes

see Ogre