Difference between revisions of "Links"

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== code ==
 
== code ==
 +
* http://blog.objectmentor.com/articles/2009/02/26/10-papers-every-programmer-should-read-at-least-twice
 +
* http://osteele.com/posts/2004/11/ides
 
* http://libredocs.org/welcome.html paintchat+multiplayer texteditor mit owncloud+webbased : http://etherpad.org/ http://webodf.org/ http://code.google.com/p/svg-edit/
 
* http://libredocs.org/welcome.html paintchat+multiplayer texteditor mit owncloud+webbased : http://etherpad.org/ http://webodf.org/ http://code.google.com/p/svg-edit/
 
* code history / version management / contrib visualization : [http://www.youtube.com/results?search_query=code+swarm&page=&utm_source=opensearch code swarm]
 
* code history / version management / contrib visualization : [http://www.youtube.com/results?search_query=code+swarm&page=&utm_source=opensearch code swarm]
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* http://www.cppdepend.com/  [http://cppdepend.wordpress.com/2009/11/09/why-ogre3d-make-you-want-to-use-it/ ogre sample]
 
* http://www.cppdepend.com/  [http://cppdepend.wordpress.com/2009/11/09/why-ogre3d-make-you-want-to-use-it/ ogre sample]
 
* http://stackoverflow.com/
 
* http://stackoverflow.com/
 +
* http://www.catonmat.net/blog/bash-one-liners-explained-part-one/
  
 
== security ==
 
== security ==
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== unsorted ==
 
== unsorted ==
 +
* http://vimeo.com/108650530
 +
* http://www.gutenberg.org/ free ebooks, art of war, ulysses, ...
 
* http://www.casualvillain.com/ fancy art
 
* http://www.casualvillain.com/ fancy art
 
* http://www.bbc.co.uk/news/technology-15875522  cyborg insects in real life (tech, solar+motion energy harvest to power micro controller)
 
* http://www.bbc.co.uk/news/technology-15875522  cyborg insects in real life (tech, solar+motion energy harvest to power micro controller)
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* http://www.huffingtonpost.com/2010/07/15/digital-drugs-get-teens-h_n_647397.html  ("digital drug", altering brainwave by binaural, or two-toned audio signal -> headphones)
 
* http://www.huffingtonpost.com/2010/07/15/digital-drugs-get-teens-h_n_647397.html  ("digital drug", altering brainwave by binaural, or two-toned audio signal -> headphones)
 
* http://www.bbc.co.uk/news/science-environment-18868848 2012 graphene material for electronics
 
* http://www.bbc.co.uk/news/science-environment-18868848 2012 graphene material for electronics
 +
* facerig: realtime face distortion software, facial expressions mapped to fantasy avatars, $10 or so (wolf tipp)
  
 
=== license discussions ===  
 
=== license discussions ===  
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* http://rosinstrument.com/cgi-proxy.htm  (with choice from which country)
 
* http://rosinstrument.com/cgi-proxy.htm  (with choice from which country)
 
* http://www.dmoz.org/Computers/Internet/Proxying_and_Filtering/Hosted_Proxy_Services/Free/Proxy_Lists/
 
* http://www.dmoz.org/Computers/Internet/Proxying_and_Filtering/Hosted_Proxy_Services/Free/Proxy_Lists/
 +
* thor(vidalia)
  
 
== anti-censorship ==  
 
== anti-censorship ==  
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* http://de.wikipedia.org/wiki/Verbotenes_oder_indiziertes_Medium    german wikipedia removes article about censorship
 
* http://de.wikipedia.org/wiki/Verbotenes_oder_indiziertes_Medium    german wikipedia removes article about censorship
 
* http://www.blackouteurope.eu/act/why-act.html  europe internet censorship 2009
 
* http://www.blackouteurope.eu/act/why-act.html  europe internet censorship 2009
* [http://tinyurl.com/camxkj/ http://kinderpornos.info/banner.gif]
 
 
* german : http://www.ennomane.de/2009/06/18/kinderporno-sperren-warum-es-sehr-wohl-um-zensur-geht/
 
* german : http://www.ennomane.de/2009/06/18/kinderporno-sperren-warum-es-sehr-wohl-um-zensur-geht/
 
* peaceful revolution egypt 2011 http://www.bbc.co.uk/news/world-middle-east-12522848
 
* peaceful revolution egypt 2011 http://www.bbc.co.uk/news/world-middle-east-12522848
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== games ==
 
== games ==
 +
* http://www.wolfire.com/desperate-gods https://github.com/David20321/FTJ generic multiplayer boardgame simulator / interface : mouse cursor of other players visible, dice and cards physics, no rules enforced by computer
 +
* http://www.realmofthemadgod.com/  mmo shooter in browser
 
* roguelike hunting / wilderness : unreal world : http://www.jmp.fi/~smaarane/urw_screenshots.html
 
* roguelike hunting / wilderness : unreal world : http://www.jmp.fi/~smaarane/urw_screenshots.html
 
* sience löve2d dungeoncrawler "Dungeonspace" : http://forums.tigsource.com/index.php?topic=24705.0
 
* sience löve2d dungeoncrawler "Dungeonspace" : http://forums.tigsource.com/index.php?topic=24705.0
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* http://www.thelegacy.de/Museum/5839/ old amiga spacegame, nonfree, whales voyage
 
* http://www.thelegacy.de/Museum/5839/ old amiga spacegame, nonfree, whales voyage
 
* http://www.bay12games.com/dwarves/ Dwarf Fortress : closed source, asci art, roguelike survivor, build and manage fortress
 
* http://www.bay12games.com/dwarves/ Dwarf Fortress : closed source, asci art, roguelike survivor, build and manage fortress
 +
** http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DwarfFortress
 
** http://tigsource.com/articles/2009/01/10/new-years-resolution-play-dwarf-fortress video tuts
 
** http://tigsource.com/articles/2009/01/10/new-years-resolution-play-dwarf-fortress video tuts
 
* http://freedsa.schattenkind.net/ freedsa remake, early in development, see [http://www.crystals-dsa-foren.de/showthread.php?tid=700 forum thread], uses our [http://lugre.sf.net lugre] framework
 
* http://freedsa.schattenkind.net/ freedsa remake, early in development, see [http://www.crystals-dsa-foren.de/showthread.php?tid=700 forum thread], uses our [http://lugre.sf.net lugre] framework
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== gamedev and lists ==
 
== gamedev and lists ==
 +
* http://en.wikipedia.org/wiki/Bartle_Test#Achievers
 +
* http://notgames.org/blog/releases/
 +
* love2d offline docs : http://commondatastorage.googleapis.com/loveclub/docs.zip
 
* indie game sale : http://www.becausewemay.com/direct.html
 
* indie game sale : http://www.becausewemay.com/direct.html
 
* http://daid2.mine.nu/~daid/tigsource_pics/
 
* http://daid2.mine.nu/~daid/tigsource_pics/
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== content creation ==
 
== content creation ==
 +
* interesting procedural tree generation mechanism+editor. exportable? http://docs.unity3d.com/Documentation/Components/class-Tree.html
 +
* http://algorithmiccomposer.com/  generative music
 +
* pixel art humanoid-character generation with anims http://www.charas-project.net/charas2/index.php?lang=en&generator=1
 +
* http://www.aseprite.org/  pixelart sprite editor
 +
* http://www.ludumdare.com/compo/tools/
 +
* programmer art, multiple part series ? http://gamasutra.com/blogs/ChrisHildenbrand/20111015/8669/2D_Game_Art_For_Programmers__Part_1_updated.php
 +
* fractal world generator (globe) http://donjon.bin.sh/world/
 
* volume data (brain scans etc) http://www-graphics.stanford.edu/data/voldata/
 
* volume data (brain scans etc) http://www-graphics.stanford.edu/data/voldata/
 
* pixelart editor for unity http://ragepixel.com/
 
* pixelart editor for unity http://ragepixel.com/
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== free content ==
 
== free content ==
* love2d offline docs : http://commondatastorage.googleapis.com/loveclub/docs.zip
+
* http://www.spieleprogrammierer.de/wiki/Link-Sammlung#Fertiger_Content
 +
* http://freegamedev.net/wiki/Art_asset_resources
 
* love2d resources sticky forum thread : http://love2d.org/forums/viewtopic.php?f=3&t=12
 
* love2d resources sticky forum thread : http://love2d.org/forums/viewtopic.php?f=3&t=12
 
* http://freegamer.blogspot.com/2011/06/dev-corner-how-to-request-art-for-your.html  (how to ask/request art (and how not to))
 
* http://freegamer.blogspot.com/2011/06/dev-corner-how-to-request-art-for-your.html  (how to ask/request art (and how not to))

Latest revision as of 11:47, 30 November 2014

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