Difference between revisions of "Links"

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* http://freedsa.schattenkind.net/ freedsa remake, early in development, see [http://www.crystals-dsa-foren.de/showthread.php?tid=700 forum thread], uses our [http://lugre.sf.net lugre] framework
 
* http://freedsa.schattenkind.net/ freedsa remake, early in development, see [http://www.crystals-dsa-foren.de/showthread.php?tid=700 forum thread], uses our [http://lugre.sf.net lugre] framework
 
* http://home.no.net/egoboo/ egoboo resurrection  [http://egoboo.informe.com/forum/ forum]
 
* http://home.no.net/egoboo/ egoboo resurrection  [http://egoboo.informe.com/forum/ forum]
* http://www.aaronbishopgames.com/ soulfu
+
* http://www.aaronbishopgames.com/ soulfu [http://www.soulfu.com/forums/viewtopic.php?p=1216 linux port forum thread]
  
 
== gamedev and lists ==
 
== gamedev and lists ==

Revision as of 10:38, 27 September 2007

top

  • Ogre a few good reasons to use ogre, my favourite 3d-engine
  • http://lua.org : my favourite scripting language
  • http://sfz.sourceforge.net sfz : opensource spacegame (uses lugre, i am involved in this project)
  • http://iris2.de iris2 : opensource 3d client for ultima-online, i am involved in the project (uses lugre, i am involved in this project))
  • http://lugre.sourceforge.net lugre : opensource ogre+lua gamedev framework (i am involved in this project)
  • http://slayradio.org : my favourite radio stream, features remixes of game music from c64, most are freely redistributable


friends

code

security

unsorted

anti-censorship

  • Beijing_2008_olympic.gif

games

gamedev and lists

libs

content creation

free content

  • also interesting : mod-scene of games like quake,halflife,neverwinternights,oblivion they often produce many good models


2d gfx / pixelart

textures

models

audio

hosting

free hosting for opensource projects or websites :

fun

uni