Difference between revisions of "Main Page"

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* [http://www.kongregate.com/games/dbltnk/new-super-meat-boy new-super-meat-boy] (48h meatboy clone in unity3d engine, minigamejams in munich) [http://www.facebook.com/media/set/?set=a.10150170002441693.292341.346199856692 screenshots]
 
* [http://www.kongregate.com/games/dbltnk/new-super-meat-boy new-super-meat-boy] (48h meatboy clone in unity3d engine, minigamejams in munich) [http://www.facebook.com/media/set/?set=a.10150170002441693.292341.346199856692 screenshots]
 
* [http://gameslabor.de/dailyterror/2376-munich-indie-special-alle-spiele-%E2%80%93-alle-infos-heute-%E2%80%9Crural-love%E2%80%9D rural löve] (mini-simcity made during gamejam with löve2d engine)
 
* [http://gameslabor.de/dailyterror/2376-munich-indie-special-alle-spiele-%E2%80%93-alle-infos-heute-%E2%80%9Crural-love%E2%80%9D rural löve] (mini-simcity made during gamejam with löve2d engine)
* [http://www.facebook.com/media/set/?set=a.455898001692.238753.346199856692 guitar girl crayon monster mayhem] (experimental gamejam game, like guitar hero but with instrument/note recognition using microphone spectrum analyzer, löve2d)
+
* [http://www.facebook.com/media/set/?set=a.455898001692.238753.346199856692 guitar girl crayon monster mayhem] [http://www.open-pvp.de/munichindie/gugicramona.zip zip] (experimental gamejam game, like guitar hero but with instrument/note recognition using microphone spectrum analyzer, löve2d)
  
 
see also [http://schattenkind.net schattenkind.net]
 
see also [http://schattenkind.net schattenkind.net]

Revision as of 17:43, 10 July 2011

Welcome to ghoulsblade's homepage =)

current projects

sfz DevBlog
(spacegame)
256px-Sfz_20070704234311_804.png
iris2 DevBlog
(3d client for ultima online)
256px-20091008181704_087.png.jpg

see also schattenkind.net

gamedev archive

joe
ca 03.2002
Joe4.jpg
schiffe
ca 11.2001
Schiffe2.jpg
pixelspiel
ca 11.2003
Pixelspiel2.jpg
zwviewer
(unknown)
Zwviewer 02.jpg
sfzrp-regen
ca 10.2003
Sfzrpgregen4.jpg

(sourcecode available on request)

rest

  • Ogre a few good reasons to use ogre
  • archiv
  • OldGfx (some old gfx i made ages ago, and now i put them under public domain, so have fun =D)
  • povray (how to make skyboxes, explosions, textures...)
  • notes
  • linux

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