Difference between revisions of "Techlinks"

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* http://www.bvhfiles.com/ Free bvh files: Motion capture data
 
* http://www.bvhfiles.com/ Free bvh files: Motion capture data
 
* http://www.nordquistart.com/: Free Art for you
 
* http://www.nordquistart.com/: Free Art for you
* http://www.ogre3d.org/wiki/index.php/Wiki_Digest
 
 
* http://www.ogre3d.org/wiki/index.php/Free_Resources
 
* http://www.ogre3d.org/wiki/index.php/Free_Resources
  
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=== 3d and graphical techniques ===
 
=== 3d and graphical techniques ===
  
 +
* [http://www.ogre3d.org/wiki/index.php/Wiki_Digest ogre wiki digest]
 
*[http://www.theprodukkt.com/mobile Paper about procedual texture generation from the demoscene]
 
*[http://www.theprodukkt.com/mobile Paper about procedual texture generation from the demoscene]
 
*[http://www.ogre3d.org/phpBB2/viewtopic.php?t=29107 normal-map-generation]
 
*[http://www.ogre3d.org/phpBB2/viewtopic.php?t=29107 normal-map-generation]

Revision as of 23:54, 29 May 2007

here i want to mirror the tech-link-list from the iris wiki, in case that goes down... the original is here : http://www.iris2.de/index.php/Links


digital content creation

This part is about creating Models, Textures, Musik, etc for Ogre and Iris.

searching content

gui systems for ogre

  • Navi - uses the LLMozLib library to render HTML based GUIs
  • BetaGUI 2 - betajaen's overlay-based GUI system now has a new theme system using CSS styles
  • QuickGUI is another overlay-based GUI system that concentrates on simplicity


3d and graphical techniques

interesting links

coding references

Compilers

uo related