Difference between revisions of "Techlinks"

From Ghoulwiki
Jump to: navigation, search
(3d and graphical techniques)
(3d and graphical techniques)
Line 67: Line 67:
 
=== 3d and graphical techniques ===
 
=== 3d and graphical techniques ===
  
 +
* http://developer.valvesoftware.com/wiki/Displacements  halflife displacements, like a more flexible heightfield
 
* http://www.duskengine.de/index.php?option=com_content&task=view&id=1&Itemid=21 ogre mesheditor v1.0
 
* http://www.duskengine.de/index.php?option=com_content&task=view&id=1&Itemid=21 ogre mesheditor v1.0
 
* [http://www.ogre3d.org/wiki/index.php/Wiki_Digest ogre wiki digest]
 
* [http://www.ogre3d.org/wiki/index.php/Wiki_Digest ogre wiki digest]

Revision as of 12:14, 11 October 2007

here i want to mirror the tech-link-list from the iris wiki, in case that goes down... the original is here : http://www.iris2.de/index.php/Links


digital content creation

This part is about creating Models, Textures, Musik, etc for Ogre and Iris.

searching content

gui systems for ogre

  • Navi - uses the LLMozLib library to render HTML based GUIs
  • BetaGUI 2 - betajaen's overlay-based GUI system now has a new theme system using CSS styles
  • QuickGUI is another overlay-based GUI system that concentrates on simplicity

shaders

3d and graphical techniques

interesting links

coding references

Compilers

uo related

my ogre notes

see Ogre