WebSpaceSim

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Revision as of 14:55, 13 November 2012 by Ghoulsblade (talk | contribs) (details)
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  • NOT-YET-PLAYABLE pre alpha, just tech experiments so far
  • http://ghoulsblade.schattenkind.net/webspacesim/
  • realistic simulation of landing and constructions on the moon using remote controlled rovers/robots and chemically processing on-site material

details

  • a little hobby project worked on irregularly
  • tech: playable in browser without plugins, using webgl and javascript
  • aims for realism, using current technology and prices as far as possible.
    • current data (prices,weight,chemical composition,...) is just preliminary for getting the simulation mechanics running and will need intensive fact-checking and research later
    • optional experiments with theoretical launch & propulsion systems only as long as they are scientifically realistic in the near future
  • In-situ resource utilization by chemically processing Lunar Regolith to extract chemicals and process them to manufacture Solar Cells, Propellants, Structures and other things
  • experiments with plant-growing e.g. Hydroponics (light, temperature, and nutrients from chemicals)
  • later experiments with other planets, moons, asteroids, satellites,probes,landers and in space construction, and transporting material between multiple sites.
  • Maneuvers using Orbital Mechanics like Gravitational Slingshot and Atmospheric Drag to conserve fuel
  • 2012-09-29 separated into own project, was originally space-test inside mountainfort experiment

outline

  • one "free" launch to moon (incurs dept)
  • make solar cells + fuel + electro-magnetic launch systems on moon
  • launch fuel to earth orbit : pay back initial dept and then trade for equipment and material to expand further
  • access and harvest materials from near-earth-asteroids
  • possible goal to make self-sustaining (not reliant on earth-launches) colony for x thousand humans on moon or in orbit

rationale

  • no time pressure, remote-controlled robotic rover doesn't need food or air, solar cells last several years, so even inefficient manufacturing machines will fullfil their tasks eventually
  • due to vacuum (no air friction) and much lower gravity than earth, an electromagnetic launch systems should be feasible (if in doubt add rocket-assisted)
  • aluminium powder as well as hydrogen from the water-ice discovered in recent years can be produced as fuel
  • silicon and aluminium from regolith can be used as basis to create solar cells, at least in combination with further materials/components imported from earth
  • vaccum allows using thin aluminium foil without oxidation. this allows large scale mirror-arrays to increase solar cell efficiency
  • aluminum and iron for structures can be produced from regolith
  • due to high launch cost from earth, bringing fuel and iron/aluminium for structures from moon should be interesting economically, and at least allow trade for components that can only be manufactured on earth