Difference between revisions of "FreeArtSearchDiscussions"
From Ghoulwiki
					
										
					
					Ghoulsblade (talk | contribs)  (→Developers)  | 
				Ghoulsblade (talk | contribs)   (→discussion 20.10.2007)  | 
				||
| Line 85: | Line 85: | ||
== discussion 20.10.2007 ==  | == discussion 20.10.2007 ==  | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
*User adding of content links  | *User adding of content links  | ||
*No hosting, but thumbnails  | *No hosting, but thumbnails  | ||
=== Previews/Thumbnails ===  | === Previews/Thumbnails ===  | ||
| − | + | * Flash for sounds  | |
| − | *Flash for sounds  | + | * problem : Blender : batch-mode, python : import model formats,  preview image, polycount   | 
| − | *Blender  | ||
=== Database Layout ===  | === Database Layout ===  | ||
| − | ====   | + | ==== File Infos ====  | 
| − | *   | + | * model_polycount   | 
| − | *   | + | * image_resolution_xy  | 
| − | *   | + | * image_hasalpha  | 
| − | *   | + | * audio_length  | 
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | + | * tags : image:tilable,audio:loop ...  | |
| − | *  | ||
Revision as of 16:55, 21 October 2007
Contents
discussion 19.10.2007
- complete chatlog chatlog_fas_19.10.2007
 - freeartsearch code "gpl3 or later" ?
 - ghoulsblade task : svn list , image search and thumbnail generation
 - cloud (searchcloud ? tagcloud ?)
 
db layout
db layout :
-  art items 
- id
 - filename (not neccessarily unique)
 - md5
 - download url for the full version (might be http or svn )
 - nickname : suspected author / svn username is just a hint, usecase : only lead artist has commit access
 - license : suspected license (we need a big fat disclaimer about that part)
 - desc : a few other infos like
 - last update time
 
 
-  tag search : 
- tagnames (id,name)
 - tag assignments (tagid,artid)
 
 
- assign projects to art items, can be multiple , e.g. just an informative list like "used in x,y,z" , hint from download url
 
- usersystem
 - artists
 
(note to self : link to ugd thread is dead, i should dig that one out of the dump)
- association svn-username with nick : like in ohloh it should be possible to use different commit names that all refer to one person
 
- usecase : only lead artist has commit access : some of the artfiles are in fact made by him, but others are not and he just committed them
 
- loose link between art, project, commiter and artist/author, ie the project link could be used to guess the license of a file
 
ideas for later
- later : art request, concept sketches and notes, roles,subtasks : spec(polycount...),concept,model,unwrap,texture,anim...
 - many beginning game artists struggle with lack of direction
 - good : as many directions as possible, spiced with the "about" word like "about 1000 polys"
 - many specs are good, in the sense of "guidelines" , not as "limitations", they are not binding, and give a good starting point
 - artrequest tagging, e.g. hill-ogre for project xrpg would have the tags "monster","humanoid","fantasy"
 - or like model/prop, model/character, model/creature, model/vehicle, model/1stpersonweapon
 - real world objects, don't require much concept art, rather reference photos or blueprints
 
<tmass> if such uber task list existed, i could probably lure some concepts artists there <tmass> who spend time on training/personal projects <tmass> and wouldn't mind doing something required by others <tmass> many people are afraid of obligations connected with participation in projects <tmass> but one-time well defined tasks are different deal <tmass> people may occasionally have free time or creative mood <tmass> and check out such task list <tmass> it would also provide help in building artist's portfolios
- rss support, watchlist/subscribe : email notifications on add ...
 
-  encourage free licenses for art request
- options for "accepted" or "desired" licenses when making the request
 
 - gently encourage it without forcing it : also per-project can-we-use-this requests
 -  some artists will want to grant permission to use "per project"
- if they get to work with a few os project they might become more open-minded
 
 - not permitting to use the animated model of a game's main character in other projects is understandable
 - make it easy for people to ask the artist like "hey, cool thing, can we use it for our project as well ?"
 
-  user ratings for art  (registered and anonymous seperately displayed) e.g. with 1-5 stars or so like ohloh
- hmm many people searching might not register
 
 - cudo system from ohloh ? (social networking idea)
 
-  some sort of commit monitoring would be cool, to see what's recently submitted
- rss, list of newest additions... and watchlist config stuff when registered (mail on new)
 
 
first steps for core
- indexing svns (like openarena) , generating previews, and making a search for filename would be the first steps i think
 - next would be tagging
 - and indexing freegamearts and virtual worlds wiki
 - (maybe later worldforge and a few of the texture-repositories from my linklist, but those two above should be enough for getting started)
 
discussion 20.10.2007
- User adding of content links
 - No hosting, but thumbnails
 
Previews/Thumbnails
- Flash for sounds
 - problem : Blender : batch-mode, python : import model formats, preview image, polycount
 
Database Layout
File Infos
- model_polycount
 - image_resolution_xy
 - image_hasalpha
 - audio_length
 
- tags : image:tilable,audio:loop ...