Difference between revisions of "FreeArtSearchDiscussions"
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* ghoulsblade task : svn list , image search and  thumbnail generation     | * ghoulsblade task : svn list , image search and  thumbnail generation     | ||
* cloud (searchcloud ? tagcloud ?)  | * cloud (searchcloud ? tagcloud ?)  | ||
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| − | + | * md5 search : art used in projects x,y,z  | |
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* usersystem  | * usersystem  | ||
| − | *   | + | * ugd thread is dead, someone should dig that one out of the dump maybe  | 
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* association svn-username with nick : like in ohloh it should be possible to use different commit names that all refer to one person  | * association svn-username with nick : like in ohloh it should be possible to use different commit names that all refer to one person  | ||
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* usecase :   only lead artist has commit access : some of the artfiles are in fact made by him, but others are not and he just committed them  | * usecase :   only lead artist has commit access : some of the artfiles are in fact made by him, but others are not and he just committed them  | ||
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* loose link between art, project, commiter and artist/author, ie the project link could be used to guess the license of a file  | * loose link between art, project, commiter and artist/author, ie the project link could be used to guess the license of a file  | ||
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* and  indexing freegamearts and virtual worlds wiki  | * and  indexing freegamearts and virtual worlds wiki  | ||
* (maybe later  worldforge and a few of the texture-repositories from my linklist, but those two above should be enough for getting started)  | * (maybe later  worldforge and a few of the texture-repositories from my linklist, but those two above should be enough for getting started)  | ||
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== discussion 20.10.2007 ==  | == discussion 20.10.2007 ==  | ||
Latest revision as of 17:12, 21 October 2007
Contents
discussion 19.10.2007
- complete chatlog chatlog_fas_19.10.2007
 - freeartsearch code "gpl3 or later" ?
 - ghoulsblade task : svn list , image search and thumbnail generation
 - cloud (searchcloud ? tagcloud ?)
 - big fat disclaimer about license guessing/infos/hints
 - md5 search : art used in projects x,y,z
 - usersystem
 - ugd thread is dead, someone should dig that one out of the dump maybe
 - association svn-username with nick : like in ohloh it should be possible to use different commit names that all refer to one person
 - usecase : only lead artist has commit access : some of the artfiles are in fact made by him, but others are not and he just committed them
 - loose link between art, project, commiter and artist/author, ie the project link could be used to guess the license of a file
 
ideas for later
- later : art request, concept sketches and notes, roles,subtasks : spec(polycount...),concept,model,unwrap,texture,anim...
 - many beginning game artists struggle with lack of direction
 - good : as many directions as possible, spiced with the "about" word like "about 1000 polys"
 - many specs are good, in the sense of "guidelines" , not as "limitations", they are not binding, and give a good starting point
 - artrequest tagging, e.g. hill-ogre for project xrpg would have the tags "monster","humanoid","fantasy"
 - or like model/prop, model/character, model/creature, model/vehicle, model/1stpersonweapon
 - real world objects, don't require much concept art, rather reference photos or blueprints
 
<tmass> if such uber task list existed, i could probably lure some concepts artists there <tmass> who spend time on training/personal projects <tmass> and wouldn't mind doing something required by others <tmass> many people are afraid of obligations connected with participation in projects <tmass> but one-time well defined tasks are different deal <tmass> people may occasionally have free time or creative mood <tmass> and check out such task list <tmass> it would also provide help in building artist's portfolios
- rss support, watchlist/subscribe : email notifications on add ...
 
-  encourage free licenses for art request
- options for "accepted" or "desired" licenses when making the request
 
 - gently encourage it without forcing it : also per-project can-we-use-this requests
 -  some artists will want to grant permission to use "per project"
- if they get to work with a few os project they might become more open-minded
 
 - not permitting to use the animated model of a game's main character in other projects is understandable
 - make it easy for people to ask the artist like "hey, cool thing, can we use it for our project as well ?"
 
-  user ratings for art  (registered and anonymous seperately displayed) e.g. with 1-5 stars or so like ohloh
- hmm many people searching might not register
 
 - cudo system from ohloh ? (social networking idea)
 
-  some sort of commit monitoring would be cool, to see what's recently submitted
- rss, list of newest additions... and watchlist config stuff when registered (mail on new)
 
 
first steps for core
- indexing svns (like openarena) , generating previews, and making a search for filename would be the first steps i think
 - next would be tagging
 - and indexing freegamearts and virtual worlds wiki
 - (maybe later worldforge and a few of the texture-repositories from my linklist, but those two above should be enough for getting started)
 
discussion 20.10.2007
- User adding of content links
 - No hosting, but thumbnails
 
Previews/Thumbnails
- Flash for sounds
 - problem : Blender : batch-mode, python : import model formats, preview image, polycount
 
Database Layout
File Infos
- model_polycount
 - image_resolution_xy
 - image_hasalpha
 - audio_length
 
- tags : image:tilable,audio:loop ...