Sindwiller
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Revision as of 14:39, 27 October 2007 by Ghoulsblade (talk | contribs)
digraph G { node [shape = record]; frags [label ="Frags"]; objectives [label =" Objectives"]; exp [label =" Experience Points"]; boni [label =" Bonuses"]; starteq [label =" Better Start Equipment"]; unlockart [label =" Unlock Artefacts/Weapons"]; skills [label =" Skills"]; "frags":f0 -> "exp":f0; "objectives":f0 -> "exp":f0; "exp":f0 -> "boni":f0; "exp":f0 -> "starteq":f0; "exp":f0 -> "unlockart":f0; "exp":f0 -> "skills":f0; }
digraph G { a -> b b -> c c -> a }