Difference between revisions of "FreeArtSearch"

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(projects and forum threads with free art)
(notes)
 
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== about ==
 
== about ==
  
* http://freeartsearch.schattenkind.net
+
* http://search.freegamedev.net
 +
* forum : http://forum.freegamedev.net/index.php?t=thread&frm_id=28
 +
* code available under svn://zwischenwelt.org/freeartsearch/trunk
 +
* daily mysql dump (full structure but only essential data) available here :  [http://ghoulsblade.schattenkind.net/fas/dbdump.zip dbdump.zip] (ca 3.9mb)
 +
* code is released under "GPL3 or later", see COPYING
  
 
the main aim is to bring artists and developers closer together and encourage contact and dialog
 
the main aim is to bring artists and developers closer together and encourage contact and dialog
  
* a good search for existing free art
+
* a good search for existing free art (images,models,audio)
 
** focused on searching/linking rather than hosting
 
** focused on searching/linking rather than hosting
 
*** index stuff from existing content repositories, project svn/cvs repositories and forums
 
*** index stuff from existing content repositories, project svn/cvs repositories and forums
 +
** possible to manually add single/multiple links to media data
 
** preview images / thumbnails of textures,models,etc
 
** preview images / thumbnails of textures,models,etc
 
** tagging
 
** tagging
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== organization ==
 
== organization ==
  
* people possibly interested in participating :
+
* team
** LeChuck from unixgamedev.org
+
** hagish - core
** ghoulsblade
+
** lechuck - layout
** hagish (if we use phpcake?)
+
** ghoulsblade - spiders
** more to come hopefully =)
 
  
 
* forum-thread by LeChuck in unixgamedev http://board.unixgamedev.org/index.php?topic=16.0
 
* forum-thread by LeChuck in unixgamedev http://board.unixgamedev.org/index.php?topic=16.0
 
* forum-thread by ghoulsblade in freegamer http://freegamer.schattenkind.net/index.php?t=msg&th=310 , (the original intention was a bit different, but the underlying idea to bring artists and devs closer together was the same)
 
* forum-thread by ghoulsblade in freegamer http://freegamer.schattenkind.net/index.php?t=msg&th=310 , (the original intention was a bit different, but the underlying idea to bring artists and devs closer together was the same)
 
* http://blog.unixgamedev.org/2007/10/new-project-search-engine-for-free.html  (blogpost by LeChuck on unixgamedev.org)
 
* http://blog.unixgamedev.org/2007/10/new-project-search-engine-for-free.html  (blogpost by LeChuck on unixgamedev.org)
 +
 +
== database design ==
 +
this wiki supports graphviz now, see http://www.linuxjournal.com/article/7275 for tutorial on syntax.
 +
 +
at the moment this is just a sketch not a design
 +
 +
<graph>
 +
digraph G {
 +
 +
artitem [shape="box"];
 +
repository [shape="box"];
 +
svnuser [shape="box"];
 +
tag [shape="box"];
 +
artist [shape="box"];
 +
license [shape="box"];
 +
 +
artitem -> artist [label="0-1"];
 +
artitem -> repository [label="1"];
 +
artitem -> svnuser [label="0-1"];
 +
artitem -> tag [label="*"];
 +
 +
repository -> license [label="*"];
 +
repository -> svnuser [label="*"];
 +
 +
svnuser -> repository [label="1"];
 +
svnuser -> artitem [label="*"];
 +
 +
tag -> artitem [label="*"];
 +
 +
artist -> artitem [label="*"];
 +
 +
license -> repository [label="*"];
 +
 +
}
 +
</graph>
  
 
== technology ideas worth investigating ==
 
== technology ideas worth investigating ==
  
 
* we'll probably use http://www.cakephp.org/  rapid development webframework similar to ruby-on-rails
 
* we'll probably use http://www.cakephp.org/  rapid development webframework similar to ruby-on-rails
 +
** the code used for creating our tagging input is described here : [[CakePHPAjaxTagging]]
 
* svn list : search for (textures, models, audio, ...) in opensource project repositories svn/cvs
 
* svn list : search for (textures, models, audio, ...) in opensource project repositories svn/cvs
 
* blender batch mode / importers : automatically generate mesh previews
 
* blender batch mode / importers : automatically generate mesh previews
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* http://www.lowpolycoop.com/forum lowpoly coop
 
* http://www.lowpolycoop.com/forum lowpoly coop
 
* http://worldforge.org/ worldforge
 
* http://worldforge.org/ worldforge
 +
* http://rltiles.sourceforge.net
 
* see also [[Links]]
 
* see also [[Links]]
  
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* http://freegamer.schattenkind.net/index.php?t=thread&frm_id=23 sfz art, spacegame with interior models under free licenses
 
* http://freegamer.schattenkind.net/index.php?t=thread&frm_id=23 sfz art, spacegame with interior models under free licenses
 
* http://vegastrike.sourceforge.net/ spacegame, most models,textures and audio under GPL
 
* http://vegastrike.sourceforge.net/ spacegame, most models,textures and audio under GPL
* http://openarena.ws/ openarena quake3 with art under free license
+
* http://openarena.ws/ openarena quake3 with art under GPL license
 
* http://www.freeorion.org/ space strategy game with lots of content under free licenses (e.g. planetmaps)
 
* http://www.freeorion.org/ space strategy game with lots of content under free licenses (e.g. planetmaps)
 
* http://www.sauerbraten.org/  only partially free if at all...
 
* http://www.sauerbraten.org/  only partially free if at all...
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* http://www.promode.org/?p=537 (quake:CPMA  planning to make creative-commons art)
 
* http://www.promode.org/?p=537 (quake:CPMA  planning to make creative-commons art)
 
* http://radakan.org/ : cc-by-sa http://forum.freegamedev.net/index.php?t=msg&th=297
 
* http://radakan.org/ : cc-by-sa http://forum.freegamedev.net/index.php?t=msg&th=297
 +
* http://ebonrai.com/gplart gpl'dart repo of stuff from kaelis (license info embedded in .blend notes)
 +
* http://ufoai.sourceforge.net/  content gpl ?  :  svn proplist -R -v base/textures  : license info
 +
* NetPanzer, snoballz  ?
 +
* globulation (in debian repos -> content probably free, mercurial instead of svn)
 +
* game projects on gna ?  warzone
 +
* allacrost, freeciv, wormux, widelands, uqm, strategus, freecraft, supertux, adonthell, freecol?
 +
* http://lgames.sourceforge.net/
 +
* http://www.libregamewiki.org/List_of_games
 +
* http://bomberclone.sourceforge.net/
 +
* falcons-eye and vulture's claw ( http://darkarts.co.za/project/vultures/download )
 +
* http://darkarts.co.za/project/nhtiles ( warning ! seems to use [http://usrsrc.org:443/svn/nhtiles/trunk/data/originals/tilesets/absurd_slashem.png stolen content], we should remove them ) (hms.. hang on, not all of the sets are stolen content. only the "Absurd" tileset is, in theory. --[[User:Kaelisebonrai|Kaelisebonrai]] 08:17, 26 June 2008 (CEST))
 +
* https://gna.org/projects/dungeon dungeons of wesnoth ?
 +
* http://silvertreerpg.org Silver Tree
 +
* http://btanks.sourceforge.net/ Battle Tanks (Possibly Free, needs investigations, but, seems likely.)
 +
* http://www.secretmaryo.org/ Secret Maryo Chronicles (Free as far as I know. --[[User:Kaelisebonrai|Kaelisebonrai]] 13:34, 22 October 2007 (CEST))
 +
* http://sourceforge.net/projects/ad-infinitum Ad Infinitum (Possibly Free)
 +
* http://sewerjacks.sourceforge.net/ Sewer Jacks (Should be free, and is, as far as I know --[[User:Kaelisebonrai|Kaelisebonrai]] 13:34, 22 October 2007 (CEST))
 +
* http://supertuxkart.sourceforge.net/ SuperTuxKart (Is likely Free)
 +
* http://dsp.sourceforge.net/ Defence Station Portable (as far as I know, it is Free --[[User:Kaelisebonrai|Kaelisebonrai]] 13:34, 22 October 2007 (CEST))
 +
* http://crossfire.real-time.com/ Crossfire (I'm almost 100% sure this is Free. --[[User:Kaelisebonrai|Kaelisebonrai]] 13:34, 22 October 2007 (CEST))
 +
* http://xoops.widelands.org/ Widelands
 +
* http://freelords.sourceforge.net/news.php FreeLords
 +
* http://www.lordsawar.com/ Lords A War (FreeLords fork, may have different Art.)
 +
* http://www.blinkensisters.org Blinken Sisters (Likely to be Free.)
 +
* http://bzflag.org/ BZFlag (Free, I think?)
 +
* http://freedroid.sourceforge.net/ FreeDroid
 +
* http://sourceforge.net/projects/gearhead2 GearHead2
 +
* http://sourceforge.net/projects/alteraterra Altera Terra
 +
* http://sourceforge.net/projects/cgmadness CGMadness/CG Portals
 +
* http://sourceforge.net/projects/artes-arcanas Err.. could be free... seems possible, but, at this point your guess is as good as mine? (Maybe someone can translate?)
 +
* http://sourceforge.net/projects/emr3 I *think* this is free, needs checking.
 +
* http://aspc.cs.utt.ro/~karg/ppt/index.html (Free?)
 +
* http://sourceforge.net/projects/ivan IVAN
 +
* http://sourceforge.net/projects/nogravity No Gravity (Dunno license of art, possibly free?)
 +
* http://sourceforge.net/projects/metalwarriors Seems interesting, no art license mentioned?
 +
* http://sourceforge.net/projects/funguloids Those Funny Funguloids!
 +
* http://www.peragro.org/ Peragro Tempus : planeshift clone/fork with free content
 +
* http://spring.clan-sy.com/phpbb/viewtopic.php?t=12278&highlight=gpl  ta-spring(RTS) initiative for free content
 +
* http://freemedi.googlepages.com/  qubodup ?
 +
* http://wesnoth.dbzer0.com/blog/wpg2
 +
* http://www.easy-rpg.com/almacen/ holds lots of GPLed art (sprites, tiles, pictures, sketches...) for the EasyRPG Project (RPG Maker 200x interpreter, like ScummVM). Collected from forums: http://www.easy-rpg.com/forums/ [[User:Fdelapena|Fdelapena]] 23:05, 17 January 2009 (CET)
 +
 +
== notes ==
 +
* hagish started porting to zend framework : http://framework.zend.com/manual/en/
 +
* [[BlenderNotes]] for embedding license-notes and similar in a .blend file
 +
* [[FreeArtSearchDiscussions]]
 +
* http://fossology.org/ : HP license analysis for code
 +
* Open Asset Import Library - http://assimp.sourceforge.net/ - a C/C++ library to import various 3d model formats
 +
 +
== cvs notes ==
 +
*list all files: (PATH:\nFILE1\nFILE2\n\n)
 +
cvs -d :pserver:anonymous@www.open-xchange.com:/cvsroot rls open-xchange
 +
*get one file: (creates open-xchange/COPYING in current directory)
 +
cvs -d :pserver:anonymous@www.open-xchange.com:/cvsroot co open-xchange/COPYING
 +
*cvs uri suggestion: (:pserver:anonymous@www.open-xchange.com:/cvsroot modul open-xchange)
 +
cvs://pserver:anonymous@www.open-xchange.com/cvsroot/open-xchange
 +
*version infos:
 +
cvs -d :pserver:anonymous@www.open-xchange.com:/cvsroot rlog open-xchange/COPYING
 +
 +
== todo ==
 +
* repos : URL(homepage) name
 +
* license (infos, hints, freetext)
 +
* repos add form
 +
* CVS spider (maybe not possible without full checkout)
 +
* major categories like fantasy, sci-fi, urban, rural, toon, ... (suggested by bwschram for common media project)
 +
* http://blenderartists.org/forum/showthread.php?t=103633 Open Material Repository Automation Script v0.1

Latest revision as of 11:37, 16 May 2010

about

the main aim is to bring artists and developers closer together and encourage contact and dialog

  • a good search for existing free art (images,models,audio)
    • focused on searching/linking rather than hosting
      • index stuff from existing content repositories, project svn/cvs repositories and forums
    • possible to manually add single/multiple links to media data
    • preview images / thumbnails of textures,models,etc
    • tagging
    • licensing infos
    • technical infos (texture resolution, mesh poly count, mesh anims...)
    • contact info to reach the authors... (e.g. username + link to project forums or similar if no public email)
  • a database for projects and people
    • list/search artists and interests (concept drawing, model, anim, texture, 2d-art, texture, sound, music..)
    • list/search developers and interests (programming languages, experience with frameworks,)
    • list/search for projects using free art
    • cross referencing / associations
      • which people are involved in which project
      • assets used in multiple projects (textures, models, sound, music,...)

organization

  • team
    • hagish - core
    • lechuck - layout
    • ghoulsblade - spiders

database design

this wiki supports graphviz now, see http://www.linuxjournal.com/article/7275 for tutorial on syntax.

at the moment this is just a sketch not a design

digraph G {

artitem [shape="box"];
repository [shape="box"];
svnuser [shape="box"];
tag [shape="box"];
artist [shape="box"];
license [shape="box"];

artitem -> artist [label="0-1"];
artitem -> repository [label="1"];
artitem -> svnuser [label="0-1"];
artitem -> tag [label="*"];

repository -> license [label="*"];
repository -> svnuser [label="*"];

svnuser -> repository [label="1"];
svnuser -> artitem [label="*"];

tag -> artitem [label="*"];

artist -> artitem [label="*"];

license -> repository [label="*"];

}

technology ideas worth investigating

  • we'll probably use http://www.cakephp.org/ rapid development webframework similar to ruby-on-rails
  • svn list : search for (textures, models, audio, ...) in opensource project repositories svn/cvs
  • blender batch mode / importers : automatically generate mesh previews

existing websites to consider

free content repositories

projects and forum threads with free art

notes

cvs notes

  • list all files: (PATH:\nFILE1\nFILE2\n\n)
cvs -d :pserver:anonymous@www.open-xchange.com:/cvsroot rls open-xchange
  • get one file: (creates open-xchange/COPYING in current directory)
cvs -d :pserver:anonymous@www.open-xchange.com:/cvsroot co open-xchange/COPYING
  • cvs uri suggestion: (:pserver:anonymous@www.open-xchange.com:/cvsroot modul open-xchange)
cvs://pserver:anonymous@www.open-xchange.com/cvsroot/open-xchange
  • version infos:
cvs -d :pserver:anonymous@www.open-xchange.com:/cvsroot rlog open-xchange/COPYING

todo

  • repos : URL(homepage) name
  • license (infos, hints, freetext)
  • repos add form
  • CVS spider (maybe not possible without full checkout)
  • major categories like fantasy, sci-fi, urban, rural, toon, ... (suggested by bwschram for common media project)
  • http://blenderartists.org/forum/showthread.php?t=103633 Open Material Repository Automation Script v0.1