Difference between revisions of "Love2d-android"

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(not yet working)
(not yet working)
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* loading .love files from sd card directly without unpacking (up soon)
 
* loading .love files from sd card directly without unpacking (up soon)
 
* ttf fonts (note: http://developer.android.com/reference/android/renderscript/Font.html)
 
* ttf fonts (note: http://developer.android.com/reference/android/renderscript/Font.html)
* box2d  (note: http://code.google.com/p/androidbox2d/ )
+
* a bunch of love.graphics calls isn't implemented yet
 +
* love.physics : box2d  (note: http://code.google.com/p/androidbox2d/ )
 
* love.threads  (note: http://developer.android.com/reference/java/lang/Thread.html )
 
* love.threads  (note: http://developer.android.com/reference/java/lang/Thread.html )
 +
* love.graphics.printf : word-wrapping currently ignores word boundaries and just wraps characters (lowprio for now)
 +
* love.event (lowprio for now)
  
 
== WE NEED HELP! ==
 
== WE NEED HELP! ==

Revision as of 11:37, 10 November 2011

about

We started to port the löve api to android

  • currently android 2.2 since that's the device we're testing on (milestone), opengl ES 1.0 (we might upgrade to ES 1.1 to use vertex buffer)
  • At the moment it is just a prototype to check if it is possible and how much work it would be.

links

not yet working

WE NEED HELP!

additional api

  • multi-touch screen
  • loading from resources embedded into the app/pack rather than from filepath on sdcard
  • accelerometer, gravity sensor, gps