Sindwiller

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digraph G
{
    node [shape = record];
    
    frags [label =" Frags"];
    objectives [label =" Objectives"];
    exp [label ="Experience Points"];
    boni [label ="Bonuses"];
    starteq [label ="Better Start Equipment"];
    unlockart [label ="Unlock Artefacts/Weapons"];
    skills [label ="Skills"];
    
    "frags":f0 -> "exp":f0;
    "objectives":f0 -> "exp":f0;
    "exp":f0 -> "boni":f0;
    "exp":f0 -> "starteq":f0;
    "exp":f0 -> "unlockart":f0;
    "exp":f0 -> "skills":f0;
}