Difference between revisions of "Main Page"
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* https://github.com/ghoulsblade/love-pd-audio lua/löve2d wrapper for PureData audio Lib : interactive audio/music, midi+samples, gameplay feedback and sync, realtime audio effects like reverb/underwater... | * https://github.com/ghoulsblade/love-pd-audio lua/löve2d wrapper for PureData audio Lib : interactive audio/music, midi+samples, gameplay feedback and sync, realtime audio effects like reverb/underwater... | ||
+ | * [[List of Gamejam Themes]] | ||
see also [http://schattenkind.net schattenkind.net]<br> | see also [http://schattenkind.net schattenkind.net]<br> |
Revision as of 09:53, 23 April 2013
Welcome to ghoulsblade's homepage =)
current projects
sfz DevBlog (spacegame) |
iris2 DevBlog (3d client for ultima online) |
- MountainFort (WebGL experiment)
- WebSpaceSim
- VegaOgre (experimental wip, porting vegastrike spacegame to ogre3d)
- http://lugre.sourceforge.net opensource lua+ogre gamedev framework
- RobSciTE
- zwischenwelt (german browsergame)
- wmluabutton (linux dockapp)
- snafuide (lightweight development environment)
- FreeArtSearch
- love2d workshop for gamecamp 2010 (small topdown scroller)
- CliffRider (vehicle physics experiment, lugre + bullet)
- Love2DMidi
- GameJamNotes
- GenServ
- Love2D:TiledMapLoader
- love2d-android forum thread love2d android port
- Love-WebPlayer
- Josephine i helped a bit with the unity programming of the artgame josephine by illenia&filippo
- http://www.ludumdare.com/compo/ (every 4 months)
- LudumDare201204 weekend gamejam, slimeabug
- LudumDare 2012-08 GeneRogue
- http://globalgamejam.org
- http://www.devmania.org/
- 2012 AbstractCombat
- 2011 PirateBay 2011-10 devmania 2011 game : physics based : a pirate airship uses a stolen barrel of rum on a rope to smash cannons and airships shooting at it, love2d
- 2010 devmania 2010 : 28 brains later (2d zombiegame mit love2d)
- 2009 devmania 2009 : zurueckgefilmt (small game with flocking, love2d)
- 2008? Lalalove (music creation game for dusmania 2008 overnight contest)
- 2006? Beez 2d dusmania overnight contest game, 2008? engine:HGE coop multiplayer via network (website archive restored recently)
- http://www.munichindie.com/
- PureDataJam Space Rocket X (Löve2D with Interactive Audio during PureDataJam) 2012-09-23
- Muclings 2011-08 minigamejam in unity + v2 in löve2d, multiplayer shoot-the-lemming-like-things and pvp
- guitar girl crayon monster mayhem zip (experimental gamejam game, like guitar hero but with instrument/note recognition using microphone spectrum analyzer, löve2d) love2d forum thread for spectro lib
- new-super-meat-boy (48h meatboy clone in unity3d engine, minigamejams in munich) screenshots
- rural löve (mini-simcity made during gamejam with löve2d engine) mac win
- Gnome-mud adding lua scripting and with that automap and chatwindow (gtk)
- https://github.com/ghoulsblade/love-pd-audio lua/löve2d wrapper for PureData audio Lib : interactive audio/music, midi+samples, gameplay feedback and sync, realtime audio effects like reverb/underwater...
see also schattenkind.net
see also gamejams.schattenkind.net
gamedev archive
joe ca 03.2002 |
schiffe ca 11.2001 |
pixelspiel ca 11.2003 |
zwviewer (unknown) |
sfzrp-regen ca 10.2003 |
(sourcecode available on request)
rest
- Ogre a few good reasons to use ogre
- archiv
- OldGfx (some old gfx i made ages ago, and now i put them under public domain, so have fun =D)
- povray (how to make skyboxes, explosions, textures...)
- notes
- linux
- global game jam munich (1x im jahr, mehrere teams)
- http://munichindie.de munich indie game jam (alle paar monate, ein team)
- http://gamedevmuc.de gamedev muc .gamedev stammtisch in münchen + mailingliste